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mirror of https://github.com/doitsujin/dxvk.git synced 2025-03-13 19:29:14 +01:00

[dxvk] Use dynamic rendering for blits and mip generation

This commit is contained in:
Philip Rebohle 2022-07-01 16:05:01 +02:00
parent d5cc50f73f
commit a450c88c72
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GPG Key ID: C8CC613427A31C99
5 changed files with 299 additions and 509 deletions

View File

@ -1553,53 +1553,72 @@ namespace dxvk {
this->spillRenderPass(false);
this->invalidateState();
m_execBarriers.recordCommands(m_cmd);
// Create image views, etc.
Rc<DxvkMetaMipGenRenderPass> mipGenerator = new DxvkMetaMipGenRenderPass(m_device->vkd(), imageView);
// Create the a set of framebuffers and image views
const Rc<DxvkMetaMipGenRenderPass> mipGenerator
= new DxvkMetaMipGenRenderPass(m_device->vkd(), imageView);
if (m_execBarriers.isImageDirty(imageView->image(), imageView->imageSubresources(), DxvkAccess::Write))
m_execBarriers.recordCommands(m_cmd);
VkImageLayout dstLayout = imageView->pickLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkImageLayout srcLayout = imageView->pickLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
// If necessary, transition first mip level to the read-only layout
if (imageView->imageInfo().layout != srcLayout) {
m_execAcquires.accessImage(imageView->image(),
mipGenerator->getTopSubresource(),
imageView->imageInfo().layout,
imageView->imageInfo().stages, 0,
srcLayout,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_SHADER_READ_BIT);
}
// If necessary, initialize all levels that are written to
if (imageView->imageInfo().layout != dstLayout) {
m_execAcquires.accessImage(imageView->image(),
mipGenerator->getAllTargetSubresources(),
VK_IMAGE_LAYOUT_UNDEFINED,
imageView->imageInfo().stages, 0,
dstLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
}
m_execAcquires.recordCommands(m_cmd);
// Common descriptor set properties that we use to
// bind the source image view to the fragment shader
VkDescriptorImageInfo descriptorImage;
VkDescriptorImageInfo descriptorImage = { };
descriptorImage.sampler = m_common->metaBlit().getSampler(filter);
descriptorImage.imageView = VK_NULL_HANDLE;
descriptorImage.imageLayout = imageView->imageInfo().layout;
descriptorImage.imageLayout = srcLayout;
VkWriteDescriptorSet descriptorWrite;
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.pNext = nullptr;
descriptorWrite.dstSet = VK_NULL_HANDLE;
VkWriteDescriptorSet descriptorWrite = { VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET };
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorCount = 1;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorWrite.pImageInfo = &descriptorImage;
descriptorWrite.pBufferInfo = nullptr;
descriptorWrite.pTexelBufferView = nullptr;
// Common render pass info
VkRenderPassBeginInfo passInfo;
passInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
passInfo.pNext = nullptr;
passInfo.renderPass = mipGenerator->renderPass();
passInfo.framebuffer = VK_NULL_HANDLE;
passInfo.renderArea = VkRect2D { };
passInfo.clearValueCount = 0;
passInfo.pClearValues = nullptr;
VkRenderingAttachmentInfoKHR attachmentInfo = { VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR };
attachmentInfo.imageLayout = dstLayout;
attachmentInfo.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachmentInfo.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
VkRenderingInfoKHR renderingInfo = { VK_STRUCTURE_TYPE_RENDERING_INFO_KHR };
renderingInfo.colorAttachmentCount = 1;
renderingInfo.pColorAttachments = &attachmentInfo;
// Retrieve a compatible pipeline to use for rendering
DxvkMetaBlitPipeline pipeInfo = m_common->metaBlit().getPipeline(
mipGenerator->viewType(), imageView->info().format, VK_SAMPLE_COUNT_1_BIT);
mipGenerator->getSrcViewType(), imageView->info().format, VK_SAMPLE_COUNT_1_BIT);
for (uint32_t i = 0; i < mipGenerator->passCount(); i++) {
DxvkMetaBlitPass pass = mipGenerator->pass(i);
for (uint32_t i = 0; i < mipGenerator->getPassCount(); i++) {
// Width, height and layer count for the current pass
VkExtent3D passExtent = mipGenerator->passExtent(i);
VkExtent3D passExtent = mipGenerator->computePassExtent(i);
// Create descriptor set with the current source view
descriptorImage.imageView = pass.srcView;
descriptorImage.imageView = mipGenerator->getSrcView(i);
descriptorWrite.dstSet = m_descriptorPool->alloc(pipeInfo.dsetLayout);
m_cmd->updateDescriptorSets(1, &descriptorWrite);
@ -1616,17 +1635,30 @@ namespace dxvk {
scissor.offset = { 0, 0 };
scissor.extent = { passExtent.width, passExtent.height };
// Set up render pass info
passInfo.framebuffer = pass.framebuffer;
passInfo.renderArea = scissor;
// Set up rendering info
attachmentInfo.imageView = mipGenerator->getDstView(i);
renderingInfo.renderArea = scissor;
renderingInfo.layerCount = passExtent.depth;
// Set up push constants
DxvkMetaBlitPushConstants pushConstants = { };
pushConstants.srcCoord0 = { 0.0f, 0.0f, 0.0f };
pushConstants.srcCoord1 = { 1.0f, 1.0f, 1.0f };
pushConstants.layerCount = passExtent.depth;
m_cmd->cmdBeginRenderPass(&passInfo, VK_SUBPASS_CONTENTS_INLINE);
if (i) {
m_execAcquires.accessImage(imageView->image(),
mipGenerator->getSourceSubresource(i),
dstLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
srcLayout,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_SHADER_READ_BIT);
m_execAcquires.recordCommands(m_cmd);
}
m_cmd->cmdBeginRendering(&renderingInfo);
m_cmd->cmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeInfo.pipeHandle);
m_cmd->cmdBindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeInfo.pipeLayout, descriptorWrite.dstSet, 0, nullptr);
@ -1641,9 +1673,44 @@ namespace dxvk {
&pushConstants);
m_cmd->cmdDraw(3, passExtent.depth, 0, 0);
m_cmd->cmdEndRenderPass();
m_cmd->cmdEndRendering();
}
// Issue barriers to ensure we can safely access all mip
// levels of the image in all ways the image can be used
if (srcLayout == dstLayout) {
m_execBarriers.accessImage(imageView->image(),
imageView->imageSubresources(),
srcLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
VK_ACCESS_SHADER_READ_BIT,
imageView->imageInfo().layout,
imageView->imageInfo().stages,
imageView->imageInfo().access);
} else {
m_execBarriers.accessImage(imageView->image(),
mipGenerator->getAllSourceSubresources(),
srcLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
VK_ACCESS_SHADER_READ_BIT,
imageView->imageInfo().layout,
imageView->imageInfo().stages,
imageView->imageInfo().access);
m_execBarriers.accessImage(imageView->image(),
mipGenerator->getBottomSubresource(),
dstLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
imageView->imageInfo().layout,
imageView->imageInfo().stages,
imageView->imageInfo().access);
}
m_cmd->trackResource<DxvkAccess::None>(mipGenerator);
m_cmd->trackResource<DxvkAccess::Write>(imageView->image());
}
@ -2508,12 +2575,26 @@ namespace dxvk {
|| m_execBarriers.isImageDirty(srcImage, srcSubresourceRange, DxvkAccess::Write))
m_execBarriers.recordCommands(m_cmd);
bool isDepthStencil = region.srcSubresource.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
bool srcIsDepthStencil = region.srcSubresource.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
VkImageLayout srcLayout = srcImage->pickLayout(isDepthStencil
VkImageLayout srcLayout = srcImage->pickLayout(srcIsDepthStencil
? VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
VkImageLayout dstLayout = dstImage->pickLayout(
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
if (dstImage->info().layout != dstLayout) {
m_execAcquires.accessImage(
dstImage, dstSubresourceRange,
dstImage->info().layout,
dstImage->info().stages, 0,
dstLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
}
if (srcImage->info().layout != srcLayout) {
m_execAcquires.accessImage(
srcImage, srcSubresourceRange,
@ -2522,10 +2603,10 @@ namespace dxvk {
srcLayout,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_SHADER_READ_BIT);
m_execAcquires.recordCommands(m_cmd);
}
m_execAcquires.recordCommands(m_cmd);
// Sort out image offsets so that dstOffset[0] points
// to the top-left corner of the target area
VkOffset3D srcOffsets[2] = { region.srcOffsets[0], region.srcOffsets[1] };
@ -2554,24 +2635,24 @@ namespace dxvk {
// Begin render pass
Rc<DxvkMetaBlitRenderPass> pass = new DxvkMetaBlitRenderPass(
m_device, dstImage, srcImage, region, mapping);
DxvkMetaBlitPass passObjects = pass->pass();
VkExtent3D imageExtent = dstImage->mipLevelExtent(region.dstSubresource.mipLevel);
VkRect2D renderArea;
renderArea.offset = VkOffset2D { 0, 0 };
renderArea.extent = VkExtent2D { imageExtent.width, imageExtent.height };
VkRenderingAttachmentInfoKHR attachmentInfo = { VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR };
attachmentInfo.imageView = pass->getDstView();
attachmentInfo.imageLayout = dstLayout;
attachmentInfo.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachmentInfo.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
VkRenderPassBeginInfo passInfo;
passInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
passInfo.pNext = nullptr;
passInfo.renderPass = passObjects.renderPass;
passInfo.framebuffer = passObjects.framebuffer;
passInfo.renderArea = renderArea;
passInfo.clearValueCount = 0;
passInfo.pClearValues = nullptr;
VkRenderingInfoKHR renderingInfo = { VK_STRUCTURE_TYPE_RENDERING_INFO_KHR };
renderingInfo.renderArea = VkRect2D {
VkOffset2D { 0, 0 },
VkExtent2D { imageExtent.width, imageExtent.height } };
renderingInfo.layerCount = pass->framebufferLayerCount();
renderingInfo.colorAttachmentCount = 1;
renderingInfo.pColorAttachments = &attachmentInfo;
m_cmd->cmdBeginRenderPass(&passInfo, VK_SUBPASS_CONTENTS_INLINE);
m_cmd->cmdBeginRendering(&renderingInfo);
// Bind pipeline
DxvkMetaBlitPipeline pipeInfo = m_common->metaBlit().getPipeline(
@ -2598,20 +2679,16 @@ namespace dxvk {
// Bind source image view
VkDescriptorImageInfo descriptorImage;
descriptorImage.sampler = m_common->metaBlit().getSampler(filter);
descriptorImage.imageView = passObjects.srcView;
descriptorImage.imageView = pass->getSrcView();
descriptorImage.imageLayout = srcLayout;
VkWriteDescriptorSet descriptorWrite;
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.pNext = nullptr;
VkWriteDescriptorSet descriptorWrite = { VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET };
descriptorWrite.dstSet = m_descriptorPool->alloc(pipeInfo.dsetLayout);
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorCount = 1;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorWrite.pImageInfo = &descriptorImage;
descriptorWrite.pBufferInfo = nullptr;
descriptorWrite.pTexelBufferView = nullptr;
m_cmd->updateDescriptorSets(1, &descriptorWrite);
m_cmd->cmdBindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS,
@ -2638,12 +2715,12 @@ namespace dxvk {
&pushConstants);
m_cmd->cmdDraw(3, pushConstants.layerCount, 0, 0);
m_cmd->cmdEndRenderPass();
m_cmd->cmdEndRendering();
// Add barriers and track image objects
m_execBarriers.accessImage(dstImage,
vk::makeSubresourceRange(region.dstSubresource),
dstImage->info().layout,
dstLayout,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
dstImage->info().layout,

View File

@ -22,9 +22,7 @@ namespace dxvk {
m_srcImage (srcImage),
m_region (region),
m_dstView (createDstView()),
m_srcView (createSrcView(mapping)),
m_renderPass (createRenderPass()),
m_framebuffer (createFramebuffer()) {
m_srcView (createSrcView(mapping)) {
}
@ -32,13 +30,11 @@ namespace dxvk {
DxvkMetaBlitRenderPass::~DxvkMetaBlitRenderPass() {
m_vkd->vkDestroyImageView(m_vkd->device(), m_dstView, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), m_srcView, nullptr);
m_vkd->vkDestroyRenderPass(m_vkd->device(), m_renderPass, nullptr);
m_vkd->vkDestroyFramebuffer(m_vkd->device(), m_framebuffer, nullptr);
}
VkImageViewType DxvkMetaBlitRenderPass::viewType() const {
std::array<VkImageViewType, 3> viewTypes = {{
static const std::array<VkImageViewType, 3> viewTypes = {{
VK_IMAGE_VIEW_TYPE_1D_ARRAY,
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
VK_IMAGE_VIEW_TYPE_3D,
@ -71,16 +67,6 @@ namespace dxvk {
}
DxvkMetaBlitPass DxvkMetaBlitRenderPass::pass() const {
DxvkMetaBlitPass result;
result.srcView = m_srcView;
result.dstView = m_dstView;
result.renderPass = m_renderPass;
result.framebuffer = m_framebuffer;
return result;
}
VkImageView DxvkMetaBlitRenderPass::createDstView() {
std::array<VkImageViewType, 3> viewTypes = {{
VK_IMAGE_VIEW_TYPE_1D_ARRAY,
@ -138,75 +124,8 @@ namespace dxvk {
}
VkRenderPass DxvkMetaBlitRenderPass::createRenderPass() {
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = m_dstImage->info().format;
attachment.samples = m_dstImage->info().sampleCount;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = m_dstImage->info().layout;
attachment.finalLayout = m_dstImage->info().layout;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &attachmentRef;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = nullptr;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = 0;
info.pDependencies = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitRenderPass: Failed to create render pass");
return result;
}
VkFramebuffer DxvkMetaBlitRenderPass::createFramebuffer() {
VkExtent3D extent = m_dstImage->mipLevelExtent(m_region.dstSubresource.mipLevel);
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = 1;
fboInfo.pAttachments = &m_dstView;
fboInfo.width = extent.width;
fboInfo.height = extent.height;
fboInfo.layers = framebufferLayerCount();
VkFramebuffer result;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitRenderPass: Failed to create target framebuffer");
return result;
}
DxvkMetaBlitObjects::DxvkMetaBlitObjects(const DxvkDevice* device)
: m_vkd (device->vkd()),
m_samplerCopy (createSampler(VK_FILTER_NEAREST)),
@ -224,9 +143,6 @@ namespace dxvk {
DxvkMetaBlitObjects::~DxvkMetaBlitObjects() {
for (const auto& pair : m_renderPasses)
m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second, nullptr);
for (const auto& pair : m_pipelines) {
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
@ -272,23 +188,6 @@ namespace dxvk {
}
VkRenderPass DxvkMetaBlitObjects::getRenderPass(
VkFormat viewFormat,
VkSampleCountFlagBits samples) {
DxvkMetaBlitRenderPassKey key;
key.viewFormat = viewFormat;
key.samples = samples;
auto entry = m_renderPasses.find(key);
if (entry != m_renderPasses.end())
return entry->second;
VkRenderPass renderPass = this->createRenderPass(viewFormat, samples);
m_renderPasses.insert({ key, renderPass });
return renderPass;
}
VkSampler DxvkMetaBlitObjects::createSampler(VkFilter filter) const {
VkSamplerCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
@ -337,73 +236,18 @@ namespace dxvk {
DxvkMetaBlitPipeline pipe;
pipe.dsetLayout = this->createDescriptorSetLayout(key.viewType);
pipe.pipeLayout = this->createPipelineLayout(pipe.dsetLayout);
pipe.pipeHandle = this->createPipeline(key.viewType, pipe.pipeLayout,
this->getRenderPass(key.viewFormat, key.samples), key.samples);
pipe.pipeHandle = this->createPipeline(pipe.pipeLayout,
key.viewType, key.viewFormat, key.samples);
return pipe;
}
VkRenderPass DxvkMetaBlitObjects::createRenderPass(
VkFormat format,
VkSampleCountFlagBits samples) const {
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = format;
attachment.samples = samples;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &attachmentRef;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = nullptr;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = 0;
info.pDependencies = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaBlitObjects: Failed to create render pass");
return result;
}
VkDescriptorSetLayout DxvkMetaBlitObjects::createDescriptorSetLayout(
VkImageViewType viewType) const {
VkDescriptorSetLayoutBinding binding;
binding.binding = 0;
binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
binding.descriptorCount = 1;
binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
binding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutBinding binding = { 0,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT };
VkDescriptorSetLayoutCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
VkDescriptorSetLayoutCreateInfo info = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO };
info.bindingCount = 1;
info.pBindings = &binding;
@ -416,15 +260,9 @@ namespace dxvk {
VkPipelineLayout DxvkMetaBlitObjects::createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout) const {
VkPushConstantRange pushRange;
pushRange.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
pushRange.offset = 0;
pushRange.size = sizeof(DxvkMetaBlitPushConstants);
VkPushConstantRange pushRange = { VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(DxvkMetaBlitPushConstants) };
VkPipelineLayoutCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
VkPipelineLayoutCreateInfo info = { VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
info.setLayoutCount = 1;
info.pSetLayouts = &descriptorSetLayout;
info.pushConstantRangeCount = 1;
@ -438,156 +276,90 @@ namespace dxvk {
VkPipeline DxvkMetaBlitObjects::createPipeline(
VkImageViewType imageViewType,
VkPipelineLayout pipelineLayout,
VkRenderPass renderPass,
VkImageViewType imageViewType,
VkFormat format,
VkSampleCountFlagBits samples) const {
std::array<VkPipelineShaderStageCreateInfo, 3> stages;
uint32_t stageCount = 0;
VkPipelineShaderStageCreateInfo& vsStage = stages[stageCount++];
vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vsStage.pNext = nullptr;
vsStage.flags = 0;
vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
vsStage.module = m_shaderVert;
vsStage.pName = "main";
vsStage.pSpecializationInfo = nullptr;
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_VERTEX_BIT, m_shaderVert, "main" };
if (m_shaderGeom) {
VkPipelineShaderStageCreateInfo& gsStage = stages[stageCount++];
gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
gsStage.pNext = nullptr;
gsStage.flags = 0;
gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
gsStage.module = m_shaderGeom;
gsStage.pName = "main";
gsStage.pSpecializationInfo = nullptr;
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_GEOMETRY_BIT, m_shaderGeom, "main" };
}
VkPipelineShaderStageCreateInfo& psStage = stages[stageCount++];
psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
psStage.pNext = nullptr;
psStage.flags = 0;
psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
psStage.module = VK_NULL_HANDLE;
psStage.pName = "main";
psStage.pSpecializationInfo = nullptr;
VkShaderModule psModule = VK_NULL_HANDLE;
switch (imageViewType) {
case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psStage.module = m_shaderFrag1D; break;
case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psStage.module = m_shaderFrag2D; break;
case VK_IMAGE_VIEW_TYPE_3D: psStage.module = m_shaderFrag3D; break;
case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psModule = m_shaderFrag1D; break;
case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psModule = m_shaderFrag2D; break;
case VK_IMAGE_VIEW_TYPE_3D: psModule = m_shaderFrag3D; break;
default: throw DxvkError("DxvkMetaBlitObjects: Invalid view type");
}
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_FRAGMENT_BIT, psModule, "main" };
std::array<VkDynamicState, 2> dynStates = {{
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
}};
VkPipelineDynamicStateCreateInfo dynState;
dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynState.pNext = nullptr;
dynState.flags = 0;
dynState.dynamicStateCount = dynStates.size();
dynState.pDynamicStates = dynStates.data();
VkPipelineDynamicStateCreateInfo dynState = { VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO };
dynState.dynamicStateCount = dynStates.size();
dynState.pDynamicStates = dynStates.data();
VkPipelineVertexInputStateCreateInfo viState;
viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
viState.pNext = nullptr;
viState.flags = 0;
viState.vertexBindingDescriptionCount = 0;
viState.pVertexBindingDescriptions = nullptr;
viState.vertexAttributeDescriptionCount = 0;
viState.pVertexAttributeDescriptions = nullptr;
VkPipelineVertexInputStateCreateInfo viState = { VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
VkPipelineInputAssemblyStateCreateInfo iaState;
iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
iaState.pNext = nullptr;
iaState.flags = 0;
iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
VkPipelineInputAssemblyStateCreateInfo iaState = { VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO };
iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
iaState.primitiveRestartEnable = VK_FALSE;
VkPipelineViewportStateCreateInfo vpState;
vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
vpState.pNext = nullptr;
vpState.flags = 0;
vpState.viewportCount = 1;
vpState.pViewports = nullptr;
vpState.scissorCount = 1;
vpState.pScissors = nullptr;
VkPipelineViewportStateCreateInfo vpState = { VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
vpState.viewportCount = 1;
vpState.scissorCount = 1;
VkPipelineRasterizationStateCreateInfo rsState;
rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rsState.pNext = nullptr;
rsState.flags = 0;
rsState.depthClampEnable = VK_TRUE;
rsState.rasterizerDiscardEnable = VK_FALSE;
rsState.polygonMode = VK_POLYGON_MODE_FILL;
rsState.cullMode = VK_CULL_MODE_NONE;
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rsState.depthBiasEnable = VK_FALSE;
rsState.depthBiasConstantFactor = 0.0f;
rsState.depthBiasClamp = 0.0f;
rsState.depthBiasSlopeFactor = 0.0f;
rsState.lineWidth = 1.0f;
VkPipelineRasterizationStateCreateInfo rsState = { VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
rsState.polygonMode = VK_POLYGON_MODE_FILL;
rsState.cullMode = VK_CULL_MODE_NONE;
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rsState.lineWidth = 1.0f;
uint32_t msMask = 0xFFFFFFFF;
VkPipelineMultisampleStateCreateInfo msState;
msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
msState.pNext = nullptr;
msState.flags = 0;
VkPipelineMultisampleStateCreateInfo msState = { VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
msState.rasterizationSamples = samples;
msState.sampleShadingEnable = VK_FALSE;
msState.minSampleShading = 1.0f;
msState.pSampleMask = &msMask;
msState.alphaToCoverageEnable = VK_FALSE;
msState.alphaToOneEnable = VK_FALSE;
msState.pSampleMask = &msMask;
VkPipelineColorBlendAttachmentState cbAttachment;
cbAttachment.blendEnable = VK_FALSE;
cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
cbAttachment.colorWriteMask =
VkPipelineColorBlendAttachmentState cbAttachment = { };
cbAttachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendStateCreateInfo cbState;
cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
cbState.pNext = nullptr;
cbState.flags = 0;
cbState.logicOpEnable = VK_FALSE;
cbState.logicOp = VK_LOGIC_OP_NO_OP;
VkPipelineColorBlendStateCreateInfo cbState = { VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO };
cbState.attachmentCount = 1;
cbState.pAttachments = &cbAttachment;
for (uint32_t i = 0; i < 4; i++)
cbState.blendConstants[i] = 0.0f;
VkGraphicsPipelineCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
VkPipelineRenderingCreateInfoKHR rtState = { VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR };
rtState.colorAttachmentCount = 1;
rtState.pColorAttachmentFormats = &format;
VkGraphicsPipelineCreateInfo info = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, &rtState };
info.stageCount = stageCount;
info.pStages = stages.data();
info.pVertexInputState = &viState;
info.pInputAssemblyState = &iaState;
info.pTessellationState = nullptr;
info.pViewportState = &vpState;
info.pRasterizationState = &rsState;
info.pMultisampleState = &msState;
info.pColorBlendState = &cbState;
info.pDepthStencilState = nullptr;
info.pDynamicState = &dynState;
info.layout = pipelineLayout;
info.renderPass = renderPass;
info.subpass = 0;
info.basePipelineHandle = VK_NULL_HANDLE;
info.basePipelineIndex = -1;
VkPipeline result = VK_NULL_HANDLE;

View File

@ -87,20 +87,6 @@ namespace dxvk {
};
/**
* \brief Blit framebuffer
*
* Stores the image views and framebuffer
* handle used to generate one mip level.
*/
struct DxvkMetaBlitPass {
VkImageView srcView;
VkImageView dstView;
VkRenderPass renderPass;
VkFramebuffer framebuffer;
};
/**
* \brief Blit render pass
*
@ -126,7 +112,8 @@ namespace dxvk {
uint32_t framebufferLayerIndex() const;
uint32_t framebufferLayerCount() const;
DxvkMetaBlitPass pass() const;
VkImageView getDstView() const { return m_dstView; }
VkImageView getSrcView() const { return m_srcView; }
private:
@ -137,15 +124,10 @@ namespace dxvk {
VkImageBlit m_region;
VkImageView m_dstView;
VkImageView m_srcView;
VkRenderPass m_renderPass;
VkFramebuffer m_framebuffer;
VkImageView createDstView();
VkImageView createSrcView(const VkComponentMapping& mapping);
VkRenderPass createRenderPass();
VkFramebuffer createFramebuffer();
};
@ -201,20 +183,11 @@ namespace dxvk {
dxvk::mutex m_mutex;
std::unordered_map<
DxvkMetaBlitRenderPassKey,
VkRenderPass,
DxvkHash, DxvkEq> m_renderPasses;
std::unordered_map<
DxvkMetaBlitPipelineKey,
DxvkMetaBlitPipeline,
DxvkHash, DxvkEq> m_pipelines;
VkRenderPass getRenderPass(
VkFormat viewFormat,
VkSampleCountFlagBits samples);
VkSampler createSampler(
VkFilter filter) const;
@ -224,10 +197,6 @@ namespace dxvk {
DxvkMetaBlitPipeline createPipeline(
const DxvkMetaBlitPipelineKey& key);
VkRenderPass createRenderPass(
VkFormat format,
VkSampleCountFlagBits samples) const;
VkDescriptorSetLayout createDescriptorSetLayout(
VkImageViewType viewType) const;
@ -235,9 +204,9 @@ namespace dxvk {
VkDescriptorSetLayout descriptorSetLayout) const;
VkPipeline createPipeline(
VkImageViewType imageViewType,
VkPipelineLayout pipelineLayout,
VkRenderPass renderPass,
VkImageViewType imageViewType,
VkFormat format,
VkSampleCountFlagBits samples) const;
};

View File

@ -5,7 +5,7 @@ namespace dxvk {
DxvkMetaMipGenRenderPass::DxvkMetaMipGenRenderPass(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& view)
: m_vkd(vkd), m_view(view), m_renderPass(createRenderPass()) {
: m_vkd(vkd), m_view(view) {
// Determine view type based on image type
const std::array<std::pair<VkImageViewType, VkImageViewType>, 3> viewTypes = {{
{ VK_IMAGE_VIEW_TYPE_1D_ARRAY, VK_IMAGE_VIEW_TYPE_1D_ARRAY },
@ -20,22 +20,19 @@ namespace dxvk {
m_passes.resize(view->info().numLevels - 1);
for (uint32_t i = 0; i < m_passes.size(); i++)
m_passes.at(i) = this->createFramebuffer(i);
m_passes[i] = createViews(i);
}
DxvkMetaMipGenRenderPass::~DxvkMetaMipGenRenderPass() {
for (const auto& pass : m_passes) {
m_vkd->vkDestroyFramebuffer(m_vkd->device(), pass.framebuffer, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), pass.dstView, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), pass.srcView, nullptr);
for (const auto& views : m_passes) {
m_vkd->vkDestroyImageView(m_vkd->device(), views.src, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), views.dst, nullptr);
}
m_vkd->vkDestroyRenderPass(m_vkd->device(), m_renderPass, nullptr);
}
VkExtent3D DxvkMetaMipGenRenderPass::passExtent(uint32_t passId) const {
VkExtent3D DxvkMetaMipGenRenderPass::computePassExtent(uint32_t passId) const {
VkExtent3D extent = m_view->mipLevelExtent(passId + 1);
if (m_view->imageInfo().type != VK_IMAGE_TYPE_3D)
@ -45,81 +42,14 @@ namespace dxvk {
}
VkRenderPass DxvkMetaMipGenRenderPass::createRenderPass() const {
std::array<VkSubpassDependency, 2> subpassDeps = {{
{ VK_SUBPASS_EXTERNAL, 0,
m_view->imageInfo().stages,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, 0 },
{ 0, VK_SUBPASS_EXTERNAL,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
m_view->imageInfo().stages,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
m_view->imageInfo().access, 0 },
}};
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = m_view->info().format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachment.finalLayout = m_view->imageInfo().layout;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &attachmentRef;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = nullptr;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = subpassDeps.size();
info.pDependencies = subpassDeps.data();
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create render pass");
return result;
}
DxvkMetaBlitPass DxvkMetaMipGenRenderPass::createFramebuffer(uint32_t pass) const {
DxvkMetaBlitPass result;
result.srcView = VK_NULL_HANDLE;
result.dstView = VK_NULL_HANDLE;
result.renderPass = m_renderPass;
result.framebuffer = VK_NULL_HANDLE;
// Common image view info
VkImageViewCreateInfo viewInfo;
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.flags = 0;
viewInfo.image = m_view->imageHandle();
viewInfo.format = m_view->info().format;
viewInfo.components = {
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY };
DxvkMetaMipGenRenderPass::PassViews DxvkMetaMipGenRenderPass::createViews(uint32_t pass) const {
PassViews result = { };
VkImageViewUsageCreateInfo usageInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO };
VkImageViewCreateInfo viewInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, &usageInfo };
viewInfo.image = m_view->imageHandle();
viewInfo.format = m_view->info().format;
// Create source image view, which points to
// the one mip level we're going to sample.
@ -130,10 +60,11 @@ namespace dxvk {
srcSubresources.baseArrayLayer = m_view->info().minLayer;
srcSubresources.layerCount = m_view->info().numLayers;
viewInfo.viewType = m_srcViewType;
usageInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
viewInfo.viewType = m_srcViewType;
viewInfo.subresourceRange = srcSubresources;
if (m_vkd->vkCreateImageView(m_vkd->device(), &viewInfo, nullptr, &result.srcView) != VK_SUCCESS)
if (m_vkd->vkCreateImageView(m_vkd->device(), &viewInfo, nullptr, &result.src) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create source image view");
// Create destination image view, which points
@ -147,34 +78,19 @@ namespace dxvk {
if (m_view->imageInfo().type != VK_IMAGE_TYPE_3D) {
dstSubresources.baseArrayLayer = m_view->info().minLayer;
dstSubresources.layerCount = m_view->info().numLayers;
dstSubresources.layerCount = m_view->info().numLayers;
} else {
dstSubresources.baseArrayLayer = 0;
dstSubresources.layerCount = dstExtent.depth;
dstSubresources.layerCount = dstExtent.depth;
}
viewInfo.viewType = m_dstViewType;
usageInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
viewInfo.viewType = m_dstViewType;
viewInfo.subresourceRange = dstSubresources;
if (m_vkd->vkCreateImageView(m_vkd->device(), &viewInfo, nullptr, &result.dstView) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target image view");
// Create framebuffer using the destination
// image view as its color attachment.
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = 1;
fboInfo.pAttachments = &result.dstView;
fboInfo.width = dstExtent.width;
fboInfo.height = dstExtent.height;
fboInfo.layers = dstSubresources.layerCount;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result.framebuffer) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target framebuffer");
if (m_vkd->vkCreateImageView(m_vkd->device(), &viewInfo, nullptr, &result.dst) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create destination image view");
return result;
}

View File

@ -23,14 +23,6 @@ namespace dxvk {
~DxvkMetaMipGenRenderPass();
/**
* \brief Render pass handle
* \returns Render pass handle
*/
VkRenderPass renderPass() const {
return m_renderPass;
}
/**
* \brief Source image view type
*
@ -38,7 +30,7 @@ namespace dxvk {
* resource descriptor needs to have.
* \returns Source image view type
*/
VkImageViewType viewType() const {
VkImageViewType getSrcViewType() const {
return m_srcViewType;
}
@ -48,45 +40,109 @@ namespace dxvk {
* Number of mip levels to generate.
* \returns Render pass count
*/
uint32_t passCount() const {
uint32_t getPassCount() const {
return m_passes.size();
}
/**
* \brief Framebuffer handles
* \brief Source image view
*
* Returns image view and framebuffer handles
* required to generate a single mip level.
* \param [in] pass Render pass index
* \returns Object handles for the given pass
* \returns Source image view handle for the given pass
*/
DxvkMetaBlitPass pass(uint32_t passId) const {
return m_passes.at(passId);
VkImageView getSrcView(uint32_t passId) const {
return m_passes.at(passId).src;
}
/**
* \brief Destination image view
*
* \param [in] pass Render pass index
* \returns Destination image view handle for the given pass
*/
VkImageView getDstView(uint32_t passId) const {
return m_passes.at(passId).dst;
}
/**
* \brief Returns subresource that will only be read
* \returns Top level of the image view
*/
VkImageSubresourceRange getTopSubresource() const {
VkImageSubresourceRange sr = m_view->imageSubresources();
sr.levelCount = 1;
return sr;
}
/**
* \brief Returns subresource that will only be written
* \returns Top level of the image view
*/
VkImageSubresourceRange getBottomSubresource() const {
VkImageSubresourceRange sr = m_view->imageSubresources();
sr.baseMipLevel += sr.levelCount - 1;
sr.levelCount = 1;
return sr;
}
/**
* \brief Returns all subresources that will be written
* \returns All mip levels except the top level
*/
VkImageSubresourceRange getAllTargetSubresources() const {
VkImageSubresourceRange sr = m_view->imageSubresources();
sr.baseMipLevel += 1;
sr.levelCount -= 1;
return sr;
}
/**
* \brief Returns all subresources that will be read
* \returns All mip levels except the bottom level
*/
VkImageSubresourceRange getAllSourceSubresources() const {
VkImageSubresourceRange sr = m_view->imageSubresources();
sr.levelCount -= 1;
return sr;
}
/**
* \brief Returns subresource read in a given pass
*
* \param [in] pass Pass index
* \returns The source subresource
*/
VkImageSubresourceRange getSourceSubresource(uint32_t pass) const {
VkImageSubresourceRange sr = m_view->imageSubresources();
sr.baseMipLevel += pass;
sr.levelCount = 1;
return sr;
}
/**
* \brief Framebuffer size for a given pass
*
* Stores the width, height, and layer count
* of the framebuffer for the given pass ID.
*/
VkExtent3D passExtent(uint32_t passId) const;
VkExtent3D computePassExtent(uint32_t passId) const;
private:
struct PassViews {
VkImageView src;
VkImageView dst;
};
Rc<vk::DeviceFn> m_vkd;
Rc<DxvkImageView> m_view;
VkRenderPass m_renderPass;
VkImageViewType m_srcViewType;
VkImageViewType m_dstViewType;
std::vector<DxvkMetaBlitPass> m_passes;
std::vector<PassViews> m_passes;
VkRenderPass createRenderPass() const;
DxvkMetaBlitPass createFramebuffer(uint32_t pass) const;
PassViews createViews(uint32_t pass) const;
};