1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-02 10:24:12 +01:00

[d3d11] Validate render targets before setting them up

Mimicks what native D3D11 does. Fixes validation errors in
Nier:Automata with multisampling enabled in some situations.
This commit is contained in:
Philip Rebohle 2018-05-05 09:12:36 +02:00
parent fb288d8713
commit a55bee9554
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 55 additions and 6 deletions

View File

@ -2109,13 +2109,15 @@ namespace dxvk {
UINT NumViews,
ID3D11RenderTargetView* const* ppRenderTargetViews,
ID3D11DepthStencilView* pDepthStencilView) {
// Native D3D11 does not change the render targets if
// the parameters passed to this method are invalid.
if (!ValidateRenderTargets(NumViews, ppRenderTargetViews, pDepthStencilView))
return;
for (UINT i = 0; i < m_state.om.renderTargetViews.size(); i++) {
D3D11RenderTargetView* view = nullptr;
if ((i < NumViews) && (ppRenderTargetViews[i] != nullptr))
view = static_cast<D3D11RenderTargetView*>(ppRenderTargetViews[i]);
m_state.om.renderTargetViews.at(i) = view;
m_state.om.renderTargetViews.at(i) = i < NumViews
? static_cast<D3D11RenderTargetView*>(ppRenderTargetViews[i])
: nullptr;
}
m_state.om.depthStencilView = static_cast<D3D11DepthStencilView*>(pDepthStencilView);
@ -2966,6 +2968,48 @@ namespace dxvk {
}
bool D3D11DeviceContext::ValidateRenderTargets(
UINT NumViews,
ID3D11RenderTargetView* const* ppRenderTargetViews,
ID3D11DepthStencilView* pDepthStencilView) {
Rc<DxvkImageView> refView;
if (pDepthStencilView != nullptr) {
refView = static_cast<D3D11DepthStencilView*>(
pDepthStencilView)->GetImageView();
}
for (uint32_t i = 0; i < NumViews; i++) {
if (ppRenderTargetViews[i] != nullptr) {
auto curView = static_cast<D3D11RenderTargetView*>(
ppRenderTargetViews[i])->GetImageView();
if (refView != nullptr) {
// Render target views must all have the same
// size, sample count, layer count, and type
if (curView->info().type != refView->info().type
|| curView->info().numLayers != refView->info().numLayers)
return false;
if (curView->imageInfo().sampleCount
!= refView->imageInfo().sampleCount)
return false;
if (curView->mipLevelExtent(0)
!= refView->mipLevelExtent(0))
return false;
} else {
// Set reference view. All remaining views
// must be compatible to the reference view.
refView = curView;
}
}
}
return true;
}
DxvkDataSlice D3D11DeviceContext::AllocUpdateBufferSlice(size_t Size) {
constexpr size_t UpdateBufferSize = 4 * 1024 * 1024;

View File

@ -775,6 +775,11 @@ namespace dxvk {
DxbcProgramType Stage,
D3D11UnorderedAccessBindings& Bindings);
bool ValidateRenderTargets(
UINT NumViews,
ID3D11RenderTargetView* const* ppRenderTargetViews,
ID3D11DepthStencilView* pDepthStencilView);
DxvkDataSlice AllocUpdateBufferSlice(size_t Size);
template<typename Cmd>