From a5c17f275300950272c9d79fdb3939d6288906d5 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Wed, 28 Nov 2018 11:01:18 +0100 Subject: [PATCH] [d3d11] Use flushCommandList method to flush initializer context --- src/d3d11/d3d11_initializer.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/src/d3d11/d3d11_initializer.cpp b/src/d3d11/d3d11_initializer.cpp index b10fbbeb6..fa958d065 100644 --- a/src/d3d11/d3d11_initializer.cpp +++ b/src/d3d11/d3d11_initializer.cpp @@ -193,12 +193,7 @@ namespace dxvk { void D3D11Initializer::FlushInternal() { - m_device->submitCommandList( - m_context->endRecording(), - nullptr, nullptr); - - m_context->beginRecording( - m_device->createCommandList()); + m_context->flushCommandList(); m_transferCommands = 0; m_transferMemory = 0;