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[dxbc] Enable array texture hack for Dishonored 2
Partially fixes shadow rendering issues.
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@ -5,7 +5,8 @@
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namespace dxvk {
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const static std::unordered_map<std::string, DxbcOptions> g_dxbcAppOptions = {{
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{ "ManiaPlanet.exe", DxbcOption::ForceTex2DArray },
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{ "Dishonored2.exe", DxbcOptions(DxbcOption::ForceTex2DArray) },
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{ "ManiaPlanet.exe", DxbcOptions(DxbcOption::ForceTex2DArray) },
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}};
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