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[util] Enable longMad for Tomb Raider Legend
Since the enablement of invariant position by default the game suffers from white flickers on characters when you use the Next Generation Content option
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@ -593,10 +593,12 @@ namespace dxvk {
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/* Tomb Raider: Legend, Anniversary, Underworld *
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* Read from a buffer created with: *
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* D3DPOOL_DEFAULT, *
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* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer */
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* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer. *
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* Legend flickers with next gen content option. */
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{ R"(\\(trl|tra|tru)\.exe$)", {{
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{ "d3d9.cachedDynamicBuffers", "True" },
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{ "d3d9.maxFrameRate", "60" },
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{ "d3d9.longMad", "True" },
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}} },
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/* Everquest */
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{ R"(\\eqgame\.exe$)", {{
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