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[util] Enable longMad for Tomb Raider Legend

Since the enablement of invariant position by default the game suffers from white flickers on characters when you use the Next Generation Content option
This commit is contained in:
Blisto91 2024-07-07 13:01:20 +02:00 committed by Philip Rebohle
parent 5a0f05ae66
commit a63a5753d4

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@ -593,10 +593,12 @@ namespace dxvk {
/* Tomb Raider: Legend, Anniversary, Underworld *
* Read from a buffer created with: *
* D3DPOOL_DEFAULT, *
* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer */
* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer. *
* Legend flickers with next gen content option. */
{ R"(\\(trl|tra|tru)\.exe$)", {{
{ "d3d9.cachedDynamicBuffers", "True" },
{ "d3d9.maxFrameRate", "60" },
{ "d3d9.longMad", "True" },
}} },
/* Everquest */
{ R"(\\eqgame\.exe$)", {{