From a646f8cf2cb4da44ade9f12249af54fae2527cfb Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Fri, 29 Mar 2019 08:48:52 +0100 Subject: [PATCH] [util] Enable deferred surface creation for Nioh See discussion in #284. --- src/util/config/config.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 6fe6aca1..dd34acce 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -64,6 +64,10 @@ namespace dxvk { { "Frostpunk.exe", {{ { "dxgi.deferSurfaceCreation", "True" }, }} }, + /* Nioh: See Frostpunk, apparently? */ + { "nioh.exe", {{ + { "dxgi.deferSurfaceCreation", "True" }, + }} }, /* Quantum Break: Mever initializes shared * * memory in one of its compute shaders */ { "QuantumBreak.exe", {{