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[util] Dead Space 2 - Lock to 60 FPS and enable vsync

Similar to the first game it has a poor vsync implementation and physics issues when the frame rate is unlocked.

Locking to 60 FPS and enabling vsync externally provides a better experience after the ingame vsync is disabled
This commit is contained in:
Trevonn 2024-06-12 23:03:25 +01:00 committed by Philip Rebohle
parent 336c9b6acc
commit a8710f70a5

View File

@ -511,6 +511,14 @@ namespace dxvk {
{ "dxvk.maxFrameRate", "60" },
{ "d3d9.presentInterval", "1" },
}} },
/* Dead Space 2
Physics issues above 60 FPS
Built-in Vsync Locks the game to 30 FPS
*/
{ R"(\\deadspace2\.exe$)", {{
{ "dxvk.maxFrameRate", "60" },
{ "d3d9.presentInterval", "1" },
}} },
/* Halo CE/HaloPC */
{ R"(\\halo(ce)?\.exe$)", {{
// Game enables minor decal layering fixes