mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-11-29 19:24:10 +01:00
[dxvk] Eliminate some redundant state checks
This commit is contained in:
parent
7cdc402a58
commit
a920a7275b
@ -3552,32 +3552,28 @@ namespace dxvk {
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void DxvkContext::updateComputePipeline() {
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if (m_flags.test(DxvkContextFlag::CpDirtyPipeline)) {
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m_flags.clr(DxvkContextFlag::CpDirtyPipeline);
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m_flags.clr(DxvkContextFlag::CpDirtyPipeline);
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m_state.cp.state.bsBindingMask.clear();
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m_state.cp.pipeline = m_common->pipelineManager().createComputePipeline(m_state.cp.shaders);
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m_state.cp.state.bsBindingMask.clear();
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m_state.cp.pipeline = m_common->pipelineManager().createComputePipeline(m_state.cp.shaders);
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if (m_state.cp.pipeline != nullptr
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&& m_state.cp.pipeline->layout()->pushConstRange().size)
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m_flags.set(DxvkContextFlag::DirtyPushConstants);
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}
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if (m_state.cp.pipeline != nullptr
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&& m_state.cp.pipeline->layout()->pushConstRange().size)
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m_flags.set(DxvkContextFlag::DirtyPushConstants);
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}
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void DxvkContext::updateComputePipelineState() {
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if (m_flags.test(DxvkContextFlag::CpDirtyPipelineState)) {
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m_flags.clr(DxvkContextFlag::CpDirtyPipelineState);
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m_flags.clr(DxvkContextFlag::CpDirtyPipelineState);
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m_cpActivePipeline = m_state.cp.pipeline != nullptr
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? m_state.cp.pipeline->getPipelineHandle(m_state.cp.state)
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: VK_NULL_HANDLE;
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m_cpActivePipeline = m_state.cp.pipeline != nullptr
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? m_state.cp.pipeline->getPipelineHandle(m_state.cp.state)
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: VK_NULL_HANDLE;
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if (m_cpActivePipeline != VK_NULL_HANDLE) {
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m_cmd->cmdBindPipeline(
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VK_PIPELINE_BIND_POINT_COMPUTE,
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m_cpActivePipeline);
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}
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if (m_cpActivePipeline != VK_NULL_HANDLE) {
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m_cmd->cmdBindPipeline(
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VK_PIPELINE_BIND_POINT_COMPUTE,
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m_cpActivePipeline);
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}
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}
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@ -3602,72 +3598,67 @@ namespace dxvk {
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void DxvkContext::updateGraphicsPipeline() {
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if (m_flags.test(DxvkContextFlag::GpDirtyPipeline)) {
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m_flags.clr(DxvkContextFlag::GpDirtyPipeline);
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m_flags.clr(DxvkContextFlag::GpDirtyPipeline);
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m_state.gp.state.bsBindingMask.clear();
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m_state.gp.pipeline = m_common->pipelineManager().createGraphicsPipeline(m_state.gp.shaders);
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m_state.gp.flags = DxvkGraphicsPipelineFlags();
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m_state.gp.state.bsBindingMask.clear();
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m_state.gp.pipeline = m_common->pipelineManager().createGraphicsPipeline(m_state.gp.shaders);
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m_state.gp.flags = DxvkGraphicsPipelineFlags();
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if (m_state.gp.pipeline != nullptr) {
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m_state.gp.flags = m_state.gp.pipeline->flags();
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if (m_state.gp.pipeline != nullptr) {
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m_state.gp.flags = m_state.gp.pipeline->flags();
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if (m_state.gp.pipeline->layout()->pushConstRange().size)
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m_flags.set(DxvkContextFlag::DirtyPushConstants);
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}
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if (m_state.gp.pipeline->layout()->pushConstRange().size)
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m_flags.set(DxvkContextFlag::DirtyPushConstants);
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}
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}
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void DxvkContext::updateGraphicsPipelineState() {
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if (m_flags.test(DxvkContextFlag::GpDirtyPipelineState)) {
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m_flags.clr(DxvkContextFlag::GpDirtyPipelineState);
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m_flags.clr(DxvkContextFlag::GpDirtyPipelineState);
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this->pauseTransformFeedback();
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this->pauseTransformFeedback();
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// Set up vertex buffer strides for active bindings
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for (uint32_t i = 0; i < m_state.gp.state.ilBindingCount; i++) {
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const uint32_t binding = m_state.gp.state.ilBindings[i].binding;
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m_state.gp.state.ilBindings[i].stride = m_state.vi.vertexStrides[binding];
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}
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// Set up vertex buffer strides for active bindings
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for (uint32_t i = 0; i < m_state.gp.state.ilBindingCount; i++) {
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const uint32_t binding = m_state.gp.state.ilBindings[i].binding;
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m_state.gp.state.ilBindings[i].stride = m_state.vi.vertexStrides[binding];
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}
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for (uint32_t i = m_state.gp.state.ilBindingCount; i < MaxNumVertexBindings; i++)
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m_state.gp.state.ilBindings[i].stride = 0;
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for (uint32_t i = m_state.gp.state.ilBindingCount; i < MaxNumVertexBindings; i++)
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m_state.gp.state.ilBindings[i].stride = 0;
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// Check which dynamic states need to be active. States that
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// are not dynamic will be invalidated in the command buffer.
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m_flags.clr(DxvkContextFlag::GpDynamicBlendConstants,
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DxvkContextFlag::GpDynamicDepthBias,
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DxvkContextFlag::GpDynamicDepthBounds,
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DxvkContextFlag::GpDynamicStencilRef);
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// Check which dynamic states need to be active. States that
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// are not dynamic will be invalidated in the command buffer.
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m_flags.clr(DxvkContextFlag::GpDynamicBlendConstants,
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DxvkContextFlag::GpDynamicDepthBias,
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DxvkContextFlag::GpDynamicDepthBounds,
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DxvkContextFlag::GpDynamicStencilRef);
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m_flags.set(m_state.gp.state.useDynamicBlendConstants()
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? DxvkContextFlag::GpDynamicBlendConstants
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: DxvkContextFlag::GpDirtyBlendConstants);
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m_flags.set(m_state.gp.state.useDynamicBlendConstants()
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? DxvkContextFlag::GpDynamicBlendConstants
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: DxvkContextFlag::GpDirtyBlendConstants);
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m_flags.set(m_state.gp.state.useDynamicDepthBias()
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? DxvkContextFlag::GpDynamicDepthBias
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: DxvkContextFlag::GpDirtyDepthBias);
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m_flags.set(m_state.gp.state.useDynamicDepthBias()
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? DxvkContextFlag::GpDynamicDepthBias
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: DxvkContextFlag::GpDirtyDepthBias);
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m_flags.set(m_state.gp.state.useDynamicDepthBounds()
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? DxvkContextFlag::GpDynamicDepthBounds
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: DxvkContextFlag::GpDirtyDepthBounds);
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m_flags.set(m_state.gp.state.useDynamicDepthBounds()
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? DxvkContextFlag::GpDynamicDepthBounds
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: DxvkContextFlag::GpDirtyDepthBounds);
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m_flags.set(m_state.gp.state.useDynamicStencilRef()
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? DxvkContextFlag::GpDynamicStencilRef
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: DxvkContextFlag::GpDirtyStencilRef);
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m_flags.set(m_state.gp.state.useDynamicStencilRef()
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? DxvkContextFlag::GpDynamicStencilRef
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: DxvkContextFlag::GpDirtyStencilRef);
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// Retrieve and bind actual Vulkan pipeline handle
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m_gpActivePipeline = m_state.gp.pipeline != nullptr && m_state.om.framebuffer != nullptr
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? m_state.gp.pipeline->getPipelineHandle(m_state.gp.state,
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m_state.om.framebuffer->getRenderPass())
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: VK_NULL_HANDLE;
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// Retrieve and bind actual Vulkan pipeline handle
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m_gpActivePipeline = m_state.gp.pipeline != nullptr && m_state.om.framebuffer != nullptr
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? m_state.gp.pipeline->getPipelineHandle(m_state.gp.state, m_state.om.framebuffer->getRenderPass())
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: VK_NULL_HANDLE;
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if (m_gpActivePipeline != VK_NULL_HANDLE) {
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m_cmd->cmdBindPipeline(
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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m_gpActivePipeline);
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}
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if (m_gpActivePipeline != VK_NULL_HANDLE) {
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m_cmd->cmdBindPipeline(
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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m_gpActivePipeline);
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}
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}
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@ -3979,86 +3970,80 @@ namespace dxvk {
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void DxvkContext::updateFramebuffer() {
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if (m_flags.test(DxvkContextFlag::GpDirtyFramebuffer)) {
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m_flags.clr(DxvkContextFlag::GpDirtyFramebuffer);
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m_flags.clr(DxvkContextFlag::GpDirtyFramebuffer);
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this->spillRenderPass();
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this->spillRenderPass();
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auto fb = m_device->createFramebuffer(m_state.om.renderTargets);
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auto fb = m_device->createFramebuffer(m_state.om.renderTargets);
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m_state.gp.state.msSampleCount = fb->getSampleCount();
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m_state.om.framebuffer = fb;
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m_state.gp.state.msSampleCount = fb->getSampleCount();
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m_state.om.framebuffer = fb;
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for (uint32_t i = 0; i < MaxNumRenderTargets; i++) {
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Rc<DxvkImageView> attachment = fb->getColorTarget(i).view;
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for (uint32_t i = 0; i < MaxNumRenderTargets; i++) {
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Rc<DxvkImageView> attachment = fb->getColorTarget(i).view;
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m_state.gp.state.omComponentMapping[i] = attachment != nullptr
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? util::invertComponentMapping(attachment->info().swizzle)
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: VkComponentMapping();
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}
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m_flags.set(DxvkContextFlag::GpDirtyPipelineState);
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m_state.gp.state.omComponentMapping[i] = attachment != nullptr
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? util::invertComponentMapping(attachment->info().swizzle)
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: VkComponentMapping();
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}
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m_flags.set(DxvkContextFlag::GpDirtyPipelineState);
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}
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void DxvkContext::updateIndexBufferBinding() {
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if (m_flags.test(DxvkContextFlag::GpDirtyIndexBuffer)) {
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m_flags.clr(DxvkContextFlag::GpDirtyIndexBuffer);
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m_flags.clr(DxvkContextFlag::GpDirtyIndexBuffer);
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if (m_state.vi.indexBuffer.defined()) {
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auto bufferInfo = m_state.vi.indexBuffer.getDescriptor();
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if (m_state.vi.indexBuffer.defined()) {
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auto bufferInfo = m_state.vi.indexBuffer.getDescriptor();
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m_cmd->cmdBindIndexBuffer(
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bufferInfo.buffer.buffer,
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bufferInfo.buffer.offset,
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m_state.vi.indexType);
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m_cmd->cmdBindIndexBuffer(
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bufferInfo.buffer.buffer,
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bufferInfo.buffer.offset,
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m_state.vi.indexType);
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if (m_vbTracked.set(MaxNumVertexBindings))
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m_cmd->trackResource<DxvkAccess::Read>(m_state.vi.indexBuffer.buffer());
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} else {
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m_cmd->cmdBindIndexBuffer(
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m_common->dummyResources().bufferHandle(),
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0, VK_INDEX_TYPE_UINT32);
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}
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if (m_vbTracked.set(MaxNumVertexBindings))
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m_cmd->trackResource<DxvkAccess::Read>(m_state.vi.indexBuffer.buffer());
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} else {
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m_cmd->cmdBindIndexBuffer(
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m_common->dummyResources().bufferHandle(),
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0, VK_INDEX_TYPE_UINT32);
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}
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}
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void DxvkContext::updateVertexBufferBindings() {
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if (m_flags.test(DxvkContextFlag::GpDirtyVertexBuffers)) {
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m_flags.clr(DxvkContextFlag::GpDirtyVertexBuffers);
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m_flags.clr(DxvkContextFlag::GpDirtyVertexBuffers);
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if (unlikely(!m_state.gp.state.ilBindingCount))
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return;
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if (unlikely(!m_state.gp.state.ilBindingCount))
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return;
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std::array<VkBuffer, MaxNumVertexBindings> buffers;
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std::array<VkDeviceSize, MaxNumVertexBindings> offsets;
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std::array<VkBuffer, MaxNumVertexBindings> buffers;
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std::array<VkDeviceSize, MaxNumVertexBindings> offsets;
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// Set buffer handles and offsets for active bindings
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for (uint32_t i = 0; i < m_state.gp.state.ilBindingCount; i++) {
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uint32_t binding = m_state.gp.state.ilBindings[i].binding;
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// Set buffer handles and offsets for active bindings
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for (uint32_t i = 0; i < m_state.gp.state.ilBindingCount; i++) {
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uint32_t binding = m_state.gp.state.ilBindings[i].binding;
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if (likely(m_state.vi.vertexBuffers[binding].defined())) {
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auto vbo = m_state.vi.vertexBuffers[binding].getDescriptor();
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if (likely(m_state.vi.vertexBuffers[binding].defined())) {
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auto vbo = m_state.vi.vertexBuffers[binding].getDescriptor();
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buffers[i] = vbo.buffer.buffer;
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offsets[i] = vbo.buffer.offset;
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buffers[i] = vbo.buffer.buffer;
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offsets[i] = vbo.buffer.offset;
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if (m_vbTracked.set(binding))
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m_cmd->trackResource<DxvkAccess::Read>(m_state.vi.vertexBuffers[binding].buffer());
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} else {
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buffers[i] = m_common->dummyResources().bufferHandle();
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offsets[i] = 0;
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}
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if (m_vbTracked.set(binding))
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m_cmd->trackResource<DxvkAccess::Read>(m_state.vi.vertexBuffers[binding].buffer());
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} else {
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buffers[i] = m_common->dummyResources().bufferHandle();
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offsets[i] = 0;
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}
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// Vertex bindigs get remapped when compiling the
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// pipeline, so this actually does the right thing
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m_cmd->cmdBindVertexBuffers(
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0, m_state.gp.state.ilBindingCount,
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buffers.data(), offsets.data());
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}
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// Vertex bindigs get remapped when compiling the
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// pipeline, so this actually does the right thing
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m_cmd->cmdBindVertexBuffers(
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0, m_state.gp.state.ilBindingCount,
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buffers.data(), offsets.data());
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}
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@ -4094,33 +4079,29 @@ namespace dxvk {
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void DxvkContext::updateTransformFeedbackState() {
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if (m_state.gp.flags.test(DxvkGraphicsPipelineFlag::HasTransformFeedback)) {
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if (m_flags.test(DxvkContextFlag::GpDirtyXfbBuffers)) {
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m_flags.clr(DxvkContextFlag::GpDirtyXfbBuffers);
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if (m_flags.test(DxvkContextFlag::GpDirtyXfbBuffers)) {
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m_flags.clr(DxvkContextFlag::GpDirtyXfbBuffers);
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this->pauseTransformFeedback();
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this->updateTransformFeedbackBuffers();
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}
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this->startTransformFeedback();
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this->pauseTransformFeedback();
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this->updateTransformFeedbackBuffers();
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}
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this->startTransformFeedback();
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}
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void DxvkContext::updateConditionalRendering() {
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if (m_flags.test(DxvkContextFlag::GpDirtyPredicate)) {
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m_flags.clr(DxvkContextFlag::GpDirtyPredicate);
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m_flags.clr(DxvkContextFlag::GpDirtyPredicate);
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pauseConditionalRendering();
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pauseConditionalRendering();
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if (m_state.cond.predicate.defined())
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startConditionalRendering();
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}
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if (m_state.cond.predicate.defined())
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startConditionalRendering();
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}
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void DxvkContext::updateDynamicState() {
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if (m_gpActivePipeline == VK_NULL_HANDLE)
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if (!m_gpActivePipeline)
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return;
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if (m_flags.test(DxvkContextFlag::GpDirtyViewport)) {
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@ -4169,27 +4150,25 @@ namespace dxvk {
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template<VkPipelineBindPoint BindPoint>
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void DxvkContext::updatePushConstants() {
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if (m_flags.test(DxvkContextFlag::DirtyPushConstants)) {
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m_flags.clr(DxvkContextFlag::DirtyPushConstants);
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m_flags.clr(DxvkContextFlag::DirtyPushConstants);
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auto layout = BindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS
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? (m_state.gp.pipeline != nullptr ? m_state.gp.pipeline->layout() : nullptr)
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: (m_state.cp.pipeline != nullptr ? m_state.cp.pipeline->layout() : nullptr);
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auto layout = BindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS
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? (m_state.gp.pipeline != nullptr ? m_state.gp.pipeline->layout() : nullptr)
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: (m_state.cp.pipeline != nullptr ? m_state.cp.pipeline->layout() : nullptr);
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if (!layout)
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return;
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if (!layout)
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return;
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VkPushConstantRange pushConstRange = layout->pushConstRange();
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if (!pushConstRange.size)
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return;
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VkPushConstantRange pushConstRange = layout->pushConstRange();
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if (!pushConstRange.size)
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return;
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m_cmd->cmdPushConstants(
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layout->pipelineLayout(),
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pushConstRange.stageFlags,
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pushConstRange.offset,
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pushConstRange.size,
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&m_state.pc.data[pushConstRange.offset]);
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}
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m_cmd->cmdPushConstants(
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layout->pipelineLayout(),
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pushConstRange.stageFlags,
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pushConstRange.offset,
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pushConstRange.size,
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&m_state.pc.data[pushConstRange.offset]);
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}
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@ -4206,7 +4185,7 @@ namespace dxvk {
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if (m_flags.any(
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DxvkContextFlag::CpDirtyResources,
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DxvkContextFlag::CpDirtyDescriptorOffsets))
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this->updateComputeShaderResources();
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this->updateComputeShaderResources();
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if (m_flags.test(DxvkContextFlag::CpDirtyPipelineState))
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this->updateComputePipelineState();
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