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[d3d9] Fix typo
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@ -331,7 +331,7 @@ namespace dxvk {
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void SetNeedsReadback(UINT Subresource, bool value) { m_needsReadback.set(Subresource, value); }
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bool NeedsReachback(UINT Subresource) const { return m_needsReadback.get(Subresource); }
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bool NeedsReadback(UINT Subresource) const { return m_needsReadback.get(Subresource); }
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void MarkAllNeedReadback() { m_needsReadback.setAll(); }
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@ -4163,7 +4163,7 @@ namespace dxvk {
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// then we need to copy -> buffer
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// We are also always dirty if we are a render target,
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// a depth stencil, or auto generate mipmaps.
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bool needsReadback = pResource->NeedsReachback(Subresource) || renderable;
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bool needsReadback = pResource->NeedsReadback(Subresource) || renderable;
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pResource->SetNeedsReadback(Subresource, false);
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void* mapPtr;
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