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[dxvk] Add VK_EXT_memory_budget as a passive extension

This commit is contained in:
Philip Rebohle 2019-07-03 11:02:00 +02:00
parent f21c02caef
commit ac9610f377
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GPG Key ID: C8CC613427A31C99
2 changed files with 3 additions and 1 deletions

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@ -245,12 +245,13 @@ namespace dxvk {
Rc<DxvkDevice> DxvkAdapter::createDevice(std::string clientApi, DxvkDeviceFeatures enabledFeatures) { Rc<DxvkDevice> DxvkAdapter::createDevice(std::string clientApi, DxvkDeviceFeatures enabledFeatures) {
DxvkDeviceExtensions devExtensions; DxvkDeviceExtensions devExtensions;
std::array<DxvkExt*, 20> devExtensionList = {{ std::array<DxvkExt*, 21> devExtensionList = {{
&devExtensions.amdMemoryOverallocationBehaviour, &devExtensions.amdMemoryOverallocationBehaviour,
&devExtensions.amdShaderFragmentMask, &devExtensions.amdShaderFragmentMask,
&devExtensions.extConditionalRendering, &devExtensions.extConditionalRendering,
&devExtensions.extDepthClipEnable, &devExtensions.extDepthClipEnable,
&devExtensions.extHostQueryReset, &devExtensions.extHostQueryReset,
&devExtensions.extMemoryBudget,
&devExtensions.extMemoryPriority, &devExtensions.extMemoryPriority,
&devExtensions.extShaderViewportIndexLayer, &devExtensions.extShaderViewportIndexLayer,
&devExtensions.extTransformFeedback, &devExtensions.extTransformFeedback,

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@ -263,6 +263,7 @@ namespace dxvk {
DxvkExt extConditionalRendering = { VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, DxvkExtMode::Optional }; DxvkExt extConditionalRendering = { VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extDepthClipEnable = { VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, DxvkExtMode::Optional }; DxvkExt extDepthClipEnable = { VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extHostQueryReset = { VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, DxvkExtMode::Optional }; DxvkExt extHostQueryReset = { VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extMemoryBudget = { VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, DxvkExtMode::Passive };
DxvkExt extMemoryPriority = { VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, DxvkExtMode::Optional }; DxvkExt extMemoryPriority = { VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extShaderViewportIndexLayer = { VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, DxvkExtMode::Optional }; DxvkExt extShaderViewportIndexLayer = { VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extTransformFeedback = { VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, DxvkExtMode::Optional }; DxvkExt extTransformFeedback = { VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, DxvkExtMode::Optional };