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[util] Hide Intel in Far Cry 3, 4 and Primal
Also unhides Nvidia in Primal as it has the same clear value rounding assumptions as Far Cry 3 and 4
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@ -54,13 +54,16 @@ namespace dxvk {
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/* Far Cry 3: Assumes clear(0.5) on an UNORM *
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* format to result in 128 on AMD and 127 on *
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* Nvidia. We assume that the Vulkan drivers *
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* match the clear behaviour of D3D11. */
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* match the clear behaviour of D3D11. *
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* Intel needs to match the AMD result */
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{ R"(\\(farcry3|fc3_blooddragon)_d3d11\.exe$)", {{
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{ "dxgi.hideNvidiaGpu", "False" },
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{ "dxgi.hideIntelGpu", "True" },
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}} },
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/* Far Cry 4: Same as Far Cry 3 */
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{ R"(\\FarCry4\.exe$)", {{
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/* Far Cry 4 and Primal: Same as Far Cry 3 */
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{ R"(\\(FarCry4|FCPrimal)\.exe$)", {{
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{ "dxgi.hideNvidiaGpu", "False" },
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{ "dxgi.hideIntelGpu", "True" },
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}} },
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/* Frostpunk: Renders one frame with D3D9 *
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* after creating the DXGI swap chain */
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