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[d3d9] Validate DS format support during CheckDepthStencilMatch

This commit is contained in:
WinterSnowfall 2024-05-02 16:25:46 +03:00 committed by Joshie
parent ab715a8876
commit b2789ab894

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@ -224,11 +224,15 @@ namespace dxvk {
if (!IsDepthFormat(DepthStencilFormat))
return D3DERR_NOTAVAILABLE;
auto dsfMapping = ConvertFormatUnfixed(DepthStencilFormat);
if (dsfMapping.FormatColor == VK_FORMAT_UNDEFINED)
return D3DERR_NOTAVAILABLE;
if (RenderTargetFormat == dxvk::D3D9Format::NULL_FORMAT)
return D3D_OK;
auto mapping = ConvertFormatUnfixed(RenderTargetFormat);
if (mapping.FormatColor == VK_FORMAT_UNDEFINED)
auto rtfMapping = ConvertFormatUnfixed(RenderTargetFormat);
if (rtfMapping.FormatColor == VK_FORMAT_UNDEFINED)
return D3DERR_NOTAVAILABLE;
return D3D_OK;