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[util] Disable countLosableResources for Myst V
Works around a crash regression in dxvk 2.3 upon resolution change.
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@ -710,12 +710,14 @@ namespace dxvk {
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{ "d3d9.memoryTrackTest", "True" },
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{ "d3d9.maxAvailableMemory", "2048" },
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}} },
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/* Myst V End of Ages
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Game has white textures on amd radv.
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Expects Nvidia, Intel or ATI VendorId.
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"Radeon" in gpu description also works */
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/* Myst V End of Ages *
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* White textures unless it sees Nvidia, *
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* Intel or ATI VendorId. *
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* "Radeon" in gpu description also works. *
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* countLosable for resolution change crash.*/
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{ R"(\\eoa\.exe$)", {{
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{ "d3d9.customVendorId", "10de" },
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{ "d3d9.countLosableResources", "False" },
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}} },
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/* Supreme Commander & Forged Alliance Forever */
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{ R"(\\(SupremeCommander|ForgedAlliance)\.exe$)", {{
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