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[util] Disable countLosableResources for Myst V

Works around a crash regression in dxvk 2.3 upon resolution change.
This commit is contained in:
Blisto91 2024-06-03 14:19:35 +02:00 committed by Robin Kertels
parent fa5ce49675
commit b2d89db8d8

View File

@ -710,12 +710,14 @@ namespace dxvk {
{ "d3d9.memoryTrackTest", "True" },
{ "d3d9.maxAvailableMemory", "2048" },
}} },
/* Myst V End of Ages
Game has white textures on amd radv.
Expects Nvidia, Intel or ATI VendorId.
"Radeon" in gpu description also works */
/* Myst V End of Ages *
* White textures unless it sees Nvidia, *
* Intel or ATI VendorId. *
* "Radeon" in gpu description also works. *
* countLosable for resolution change crash.*/
{ R"(\\eoa\.exe$)", {{
{ "d3d9.customVendorId", "10de" },
{ "d3d9.countLosableResources", "False" },
}} },
/* Supreme Commander & Forged Alliance Forever */
{ R"(\\(SupremeCommander|ForgedAlliance)\.exe$)", {{