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[util] Enable deviceLost for DC Universe Online and GTA IV

This commit is contained in:
Robin Kertels 2023-03-27 19:22:35 +02:00 committed by Joshie
parent b4366db398
commit b357d16940

View File

@ -475,11 +475,13 @@ namespace dxvk {
* and will report/use bad amounts of VRAM.
* Disabling support for DF texture formats
* makes the game use a better looking render
* path for mirrors */
* path for mirrors.
* Also runs into issues after alt-tabbing. */
{ R"(\\(GTAIV|EFLC)\.exe$)", {{
{ "d3d9.customVendorId", "1002" },
{ "dxgi.emulateUMA", "True" },
{ "d3d9.supportDFFormats", "False" },
{ "d3d9.deviceLost", "True" },
}} },
/* Battlefield 2 (bad z-pass) */
{ R"(\\BF2\.exe$)", {{
@ -762,6 +764,11 @@ namespace dxvk {
{ R"(\\(DarkRomance_VampireInLove_CE)\.exe$)", {{
{ "d3d9.allowDirectBufferMapping", "False" },
}} },
/* DC Universe Online *
* Freezes after alt tabbing */
{ R"(\\DCGAME\.EXE$)", {{
{ "d3d9.deviceLost", "True" },
}} },
/**********************************************/
/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */