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[d3d9] Fix Visual Studio build to resolve 'operator !=' is ambiguous error for RECT
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#pragma once
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#pragma once
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#define D3D11_NO_HELPERS
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#include "d3d9_include.h"
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#include "d3d9_include.h"
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#include "d3d9_caps.h"
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#include "d3d9_caps.h"
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