diff --git a/src/d3d8/d3d8_main.cpp b/src/d3d8/d3d8_main.cpp index 2899a7595..13f842e05 100644 --- a/src/d3d8/d3d8_main.cpp +++ b/src/d3d8/d3d8_main.cpp @@ -15,37 +15,37 @@ namespace dxvk { extern "C" { DLLEXPORT HRESULT __stdcall ValidatePixelShader( - const DWORD* pixelshader, - const D3DCAPS8* caps, - BOOL boolValue, - char** errorString) { + const DWORD* pPixelShader, + const D3DCAPS8* pCaps, + BOOL errorReturn, + char** pErrorString) { dxvk::Logger::warn("D3D8: ValidatePixelShader: Stub"); - if (unlikely(pixelshader == nullptr)) + if (unlikely(pPixelShader == nullptr)) return E_FAIL; - if (likely(errorString != nullptr)) { + if (errorReturn && pErrorString != nullptr) { const char* errorMessage = ""; - *errorString = (char *) errorMessage; + *pErrorString = (char *) errorMessage; } return S_OK; } DLLEXPORT HRESULT __stdcall ValidateVertexShader( - const DWORD* vertexShader, - const DWORD* vertexDecl, - const D3DCAPS8* caps, - BOOL boolValue, - char** errorString) { + const DWORD* pVertexShader, + const DWORD* pVertexDecl, + const D3DCAPS8* pCaps, + BOOL errorReturn, + char** pErrorString) { dxvk::Logger::warn("D3D8: ValidateVertexShader: Stub"); - if (unlikely(vertexShader == nullptr)) + if (unlikely(pVertexShader == nullptr)) return E_FAIL; - if (likely(errorString != nullptr)) { + if (errorReturn && pErrorString != nullptr) { const char* errorMessage = ""; - *errorString = (char *) errorMessage; + *pErrorString = (char *) errorMessage; } return S_OK;