diff --git a/src/d3d11/d3d11_context.cpp b/src/d3d11/d3d11_context.cpp index 918b47ecc..1d9f31001 100644 --- a/src/d3d11/d3d11_context.cpp +++ b/src/d3d11/d3d11_context.cpp @@ -31,26 +31,6 @@ namespace dxvk { m_defaultBlendState = static_cast (defaultBlendState.ptr()); m_defaultDepthStencilState = static_cast(defaultDepthStencilState.ptr()); m_defaultRasterizerState = static_cast (defaultRasterizerState.ptr()); - - EmitCs([ - dev = m_device, - bsState = m_defaultBlendState, - dsState = m_defaultDepthStencilState, - rsState = m_defaultRasterizerState, - blendConst = DxvkBlendConstants { - m_state.om.blendFactor[0], m_state.om.blendFactor[1], - m_state.om.blendFactor[2], m_state.om.blendFactor[3] }, - stencilRef = m_state.om.stencilRef - ] (DxvkContext* ctx) { - ctx->beginRecording(dev->createCommandList()); - - bsState->BindToContext(ctx, 0xFFFFFFFF); - dsState->BindToContext(ctx); - rsState->BindToContext(ctx); - - ctx->setBlendConstants (blendConst); - ctx->setStencilReference(stencilRef); - }); } diff --git a/src/d3d11/d3d11_context_imm.cpp b/src/d3d11/d3d11_context_imm.cpp index ded6eea66..7642ec69e 100644 --- a/src/d3d11/d3d11_context_imm.cpp +++ b/src/d3d11/d3d11_context_imm.cpp @@ -10,7 +10,11 @@ namespace dxvk { Rc Device) : D3D11DeviceContext(pParent, Device), m_csThread(Device->createContext()) { + EmitCs([cDevice = m_device] (DxvkContext* ctx) { + ctx->beginRecording(cDevice->createCommandList()); + }); + ClearState(); }