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[d3d9] Disable explicit front buffer for Fantasy Grounds

This commit is contained in:
Georg Lehmann 2021-08-20 19:04:47 +02:00 committed by Joshie
parent 2786bbda64
commit b498040f7d

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@ -452,6 +452,10 @@ namespace dxvk {
{ R"(\\SineMoraEX\.exe$)", {{
{ "d3d9.maxFrameRate", "60" },
}} },
/* Fantasy Grounds */
{ R"(\\FantasyGrounds\.exe$)", {{
{ "d3d9.noExplicitFrontBuffer", "True" },
}} },
}};