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[util] Enable cached constant buffers for Frostpunk
Massively improves CPU-bound performance.
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@ -52,6 +52,7 @@ namespace dxvk {
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* after creating the DXGI swap chain */
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{ R"(\\Frostpunk\.exe$)", {{
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{ "dxgi.deferSurfaceCreation", "True" },
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{ "d3d11.cachedDynamicResources", "c" },
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}} },
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/* Nioh: See Frostpunk, apparently? */
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{ R"(\\nioh\.exe$)", {{
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