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[d3d9] Fix view formats for conversion formats
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@ -193,8 +193,8 @@ namespace dxvk {
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Rc<DxvkImage> D3D9CommonTexture::CreatePrimaryImage(D3DRESOURCETYPE ResourceType, bool TryOffscreenRT) const {
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DxvkImageCreateInfo imageInfo;
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imageInfo.type = GetImageTypeFromResourceType(ResourceType);
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imageInfo.format = m_mapping.ConversionFormatInfo.VulkanFormat != VK_FORMAT_UNDEFINED
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? m_mapping.ConversionFormatInfo.VulkanFormat
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imageInfo.format = m_mapping.ConversionFormatInfo.FormatColor != VK_FORMAT_UNDEFINED
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? m_mapping.ConversionFormatInfo.FormatColor
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: m_mapping.FormatColor;
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imageInfo.flags = 0;
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imageInfo.sampleCount = VK_SAMPLE_COUNT_1_BIT;
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@ -427,7 +427,9 @@ namespace dxvk {
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VkImageUsageFlags UsageFlags,
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bool Srgb) {
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DxvkImageViewCreateInfo viewInfo;
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viewInfo.format = PickSRGB(m_mapping.FormatColor, m_mapping.FormatSrgb, Srgb);
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viewInfo.format = m_mapping.ConversionFormatInfo.FormatColor != VK_FORMAT_UNDEFINED
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? PickSRGB(m_mapping.ConversionFormatInfo.FormatColor, m_mapping.ConversionFormatInfo.FormatSrgb, Srgb)
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: PickSRGB(m_mapping.FormatColor, m_mapping.FormatSrgb, Srgb);
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viewInfo.aspect = imageFormatInfo(viewInfo.format)->aspectMask;
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viewInfo.swizzle = m_mapping.Swizzle;
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viewInfo.usage = UsageFlags;
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@ -137,7 +137,8 @@ namespace dxvk {
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struct D3D9_CONVERSION_FORMAT_INFO {
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D3D9ConversionFormat FormatType = D3D9ConversionFormat_None;
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VkExtent2D MacroPixelSize = { 1u, 1u };
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VkFormat VulkanFormat = VK_FORMAT_UNDEFINED;
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VkFormat FormatColor = VK_FORMAT_UNDEFINED;
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VkFormat FormatSrgb = VK_FORMAT_UNDEFINED;
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};
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/**
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