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[util] Enable constant buffer range check for Dark Souls Remastered ans Grim Dawn

This commit is contained in:
Philip Rebohle 2019-04-05 20:26:57 +02:00
parent 5819a69302
commit b89646584b
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@ -126,6 +126,14 @@ namespace dxvk {
{ "starwarsbattlefronttrial.exe", {{
{ "dxgi.nvapiHack", "False" },
}} },
/* Dark Souls Remastered */
{ "DarkSoulsRemastered.exe", {{
{ "d3d11.constantBufferRangeCheck", "True" },
}} },
/* Grim Dawn */
{ "Grim Dawn.exe", {{
{ "d3d11.constantBufferRangeCheck", "True" },
}} },
}};