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[util] Enable constant buffer range check for Dark Souls Remastered ans Grim Dawn
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@ -126,6 +126,14 @@ namespace dxvk {
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{ "starwarsbattlefronttrial.exe", {{
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{ "dxgi.nvapiHack", "False" },
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}} },
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/* Dark Souls Remastered */
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{ "DarkSoulsRemastered.exe", {{
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{ "d3d11.constantBufferRangeCheck", "True" },
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}} },
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/* Grim Dawn */
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{ "Grim Dawn.exe", {{
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{ "d3d11.constantBufferRangeCheck", "True" },
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}} },
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}};
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