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[d3d9] Fix losing auto depth stencil surface

This commit is contained in:
Robin Kertels 2023-06-13 22:07:45 +02:00 committed by Joshie
parent 8f740c53b4
commit b8d36eeacc

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@ -7565,12 +7565,12 @@ namespace dxvk {
HRESULT D3D9DeviceEx::InitialReset(D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode) {
ResetState(pPresentationParameters);
HRESULT hr = ResetSwapChain(pPresentationParameters, pFullscreenDisplayMode);
if (FAILED(hr))
return hr;
ResetState(pPresentationParameters);
Flush();
SynchronizeCsThread(DxvkCsThread::SynchronizeAll);