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[dxbc] Use new [[fallthrough]] attribute
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@ -404,7 +404,7 @@ namespace dxvk {
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case DxbcOperandType::InputControlPoint:
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if (m_programInfo.type() != DxbcProgramType::HullShader)
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break;
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/* fall through */
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[[fallthrough]];
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case DxbcOperandType::Input:
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case DxbcOperandType::Output: {
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@ -1872,7 +1872,7 @@ namespace dxvk {
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case DxbcOpcode::Ne:
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case DxbcOpcode::DNe:
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invert = true;
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/* fall through */
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[[fallthrough]];
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case DxbcOpcode::Eq:
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case DxbcOpcode::DEq:
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