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[meta] Add D3D9 specifics to the README
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# DXVK
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A Vulkan-based translation layer for Direct3D 10/11 which allows running 3D applications on Linux using Wine.
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A Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine.
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For the current status of the project, please refer to the [project wiki](https://github.com/doitsujin/dxvk/wiki).
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@ -19,7 +19,7 @@ The setup script optionally takes the following arguments:
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- `--symlink`: Create symbolic links to the DLL files instead of copying them. This is especially useful for development.
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- `--without-dxgi`: Do not install DXVK's DXGI implementation and use the one provided by wine instead. This is necessary for both vkd3d and DXVK to work within the same wine prefix.
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Verify that your application uses DXVK instead of wined3d by checking for the presence of the log file `d3d11.log` in the application's directory, or by enabling the HUD (see notes below).
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Verify that your application uses DXVK instead of wined3d by checking for the presence of the log file `d3d9.log` or `d3d11.log` in the application's directory, or by enabling the HUD (see notes below).
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In order to remove DXVK from a prefix, run the following command:
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```
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@ -63,7 +63,7 @@ cd build.w64
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ninja install
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```
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The D3D10, D3D11 and DXGI DLLs will be located in `/your/dxvk/directory/bin`. Setup has to be done manually in this case.
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The D3D9, D3D10, D3D11 and DXGI DLLs will be located in `/your/dxvk/directory/bin`. Setup has to be done manually in this case.
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### Notes on Vulkan drivers
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Before reporting an issue, please check the [Wiki](https://github.com/doitsujin/dxvk/wiki/Driver-support) page on the current driver status and make sure you run a recent enough driver version for your hardware.
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@ -84,6 +84,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
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- `version`: Shows DXVK version.
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- `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment.
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- `compiler`: Shows shader compiler activity
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- `samplers`: Shows the current number of sampler pairs used *[D3D9 Only]*
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Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.
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