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[util] Enable sampler type spec constants for SWTOR
Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
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@ -565,6 +565,10 @@ namespace dxvk {
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{ R"(\\SupremeCommander\.exe$)", {{
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{ "d3d9.floatEmulation", "Strict" },
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}} },
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/* Star Wars The Old Republic */
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{ R"(\\swtor\.exe$)", {{
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{ "d3d9.forceSamplerTypeSpecConstants", "True" },
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}} },
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}};
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