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[d3d9] Fix stupid variable name
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@ -190,7 +190,7 @@ namespace dxvk {
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m_parent->EndFrame();
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m_parent->Flush();
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if (!std::exchange(m_warnedGDIAboutFallback, true))
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if (!std::exchange(m_warnedAboutGDIFallback, true))
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Logger::warn("Using GDI for swapchain presentation. This will impact performance.");
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HDC hDC;
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@ -132,7 +132,7 @@ namespace dxvk {
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double m_displayRefreshRate = 0.0;
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bool m_warnedGDIAboutFallback = false;
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bool m_warnedAboutGDIFallback = false;
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void PresentImage(UINT PresentInterval);
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