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[dxvk] Increase query pool sizes
Some games create hundreds of timestamp queries, we want to reduce the number of pools in that case.
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@ -255,10 +255,10 @@ namespace dxvk {
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DxvkGpuQueryPool::DxvkGpuQueryPool(DxvkDevice* device)
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DxvkGpuQueryPool::DxvkGpuQueryPool(DxvkDevice* device)
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: m_occlusion(device, VK_QUERY_TYPE_OCCLUSION, 2048),
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: m_occlusion(device, VK_QUERY_TYPE_OCCLUSION, 16384),
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m_statistic(device, VK_QUERY_TYPE_PIPELINE_STATISTICS, 256),
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m_statistic(device, VK_QUERY_TYPE_PIPELINE_STATISTICS, 1024),
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m_timestamp(device, VK_QUERY_TYPE_TIMESTAMP, 256),
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m_timestamp(device, VK_QUERY_TYPE_TIMESTAMP, 1024),
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m_xfbStream(device, VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT, 256) {
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m_xfbStream(device, VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT, 1024) {
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}
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}
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