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[d3d11] Expose Feature Level 11_1
- We don't actually support the ExtendedResourceSharing feature, but since we currently don't support resource sharing at all, this makes no difference in practice - Likewise, MultisampleRTVWithForcedSampleCountOne is not really supported, as the Vulkan backend will still use the sample count of the color attachments, but should have no effect in practice. - This does not change the fact that Predication and Stream Output are still missing.
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@ -1143,7 +1143,6 @@ namespace dxvk {
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if (FeatureSupportDataSize != sizeof(D3D11_FEATURE_DATA_D3D11_OPTIONS))
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return E_INVALIDARG;
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// TODO implement, most of these are required for FL 11.1
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// https://msdn.microsoft.com/en-us/library/windows/desktop/hh404457(v=vs.85).aspx
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const auto& features = m_dxvkDevice->features();
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@ -1161,7 +1160,7 @@ namespace dxvk {
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info->MultisampleRTVWithForcedSampleCountOne = TRUE; /* not really */
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info->SAD4ShaderInstructions = FALSE;
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info->ExtendedDoublesShaderInstructions = TRUE;
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info->ExtendedResourceSharing = FALSE;
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info->ExtendedResourceSharing = TRUE; /* not really */
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} return S_OK;
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case D3D11_FEATURE_ARCHITECTURE_INFO: {
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@ -1300,7 +1299,6 @@ namespace dxvk {
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bool D3D11Device::CheckFeatureLevelSupport(
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const Rc<DxvkAdapter>& adapter,
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D3D_FEATURE_LEVEL featureLevel) {
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// We currently only support 11_0 interfaces
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if (featureLevel > GetMaxFeatureLevel(adapter))
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return false;
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@ -1606,7 +1604,7 @@ namespace dxvk {
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return entry != s_featureLevels.end()
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? entry->second
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: D3D_FEATURE_LEVEL_11_0;
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: D3D_FEATURE_LEVEL_11_1;
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}
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}
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