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[dxbc] Increase maximum size of embedded icbs to 256 bytes
Gives drivers more info, while still avoiding duplication of large ICBs when compiling the same shader into a large number of pipelines.
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@ -3,7 +3,7 @@
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namespace dxvk {
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constexpr uint32_t Icb_BindingSlotId = 14;
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constexpr uint32_t Icb_MaxBakedDwords = 16;
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constexpr uint32_t Icb_MaxBakedDwords = 64;
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DxbcCompiler::DxbcCompiler(
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const std::string& fileName,
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