From c38b1802a277749ca8acad99e521ebf4ff91f71a Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Tue, 26 Mar 2019 13:00:07 +0100 Subject: [PATCH] [d3d11] Enable shaderStorageImageExtendedFormats device feature --- src/d3d11/d3d11_device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_device.cpp b/src/d3d11/d3d11_device.cpp index 7fe59106d..09c34155e 100644 --- a/src/d3d11/d3d11_device.cpp +++ b/src/d3d11/d3d11_device.cpp @@ -1362,9 +1362,9 @@ namespace dxvk { DxvkDeviceFeatures supported = adapter->features(); DxvkDeviceFeatures enabled = {}; - // Geometry shaders are used for some meta ops enabled.core.features.geometryShader = VK_TRUE; enabled.core.features.robustBufferAccess = VK_TRUE; + enabled.core.features.shaderStorageImageExtendedFormats = VK_TRUE; enabled.extMemoryPriority.memoryPriority = supported.extMemoryPriority.memoryPriority;