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https://github.com/doitsujin/dxvk.git
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[d3d11] Query prep work
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commit
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@ -6,6 +6,7 @@
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#include "d3d11_device.h"
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#include "d3d11_input_layout.h"
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#include "d3d11_present.h"
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#include "d3d11_query.h"
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#include "d3d11_sampler.h"
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#include "d3d11_shader.h"
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#include "d3d11_texture.h"
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@ -965,8 +966,23 @@ namespace dxvk {
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HRESULT STDMETHODCALLTYPE D3D11Device::CreateQuery(
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const D3D11_QUERY_DESC* pQueryDesc,
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ID3D11Query** ppQuery) {
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Logger::err("D3D11Device::CreateQuery: Not implemented");
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return E_NOTIMPL;
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// Other query types are currently unsupported
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if (pQueryDesc->Query != D3D11_QUERY_OCCLUSION
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&& pQueryDesc->Query != D3D11_QUERY_OCCLUSION_PREDICATE) {
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Logger::err(str::format("D3D11Device: Unsupported query type: ", pQueryDesc->Query));
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return E_INVALIDARG;
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}
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if (ppQuery == nullptr)
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return S_FALSE;
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try {
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*ppQuery = new D3D11Query(this, *pQueryDesc);
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return S_OK;
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} catch (const DxvkError& e) {
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Logger::err(e.message());
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return E_FAIL;
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}
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}
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@ -12,8 +12,11 @@ namespace dxvk {
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class DxgiAdapter;
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class D3D11Buffer;
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class D3D11Counter;
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class D3D11DeviceContext;
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class D3D11Predicate;
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class D3D11PresentDevice;
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class D3D11Query;
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class D3D11ShaderModule;
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class D3D11Texture1D;
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class D3D11Texture2D;
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@ -9,9 +9,10 @@
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#define D3D11_1_UAV_SLOT_COUNT 64
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#endif
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// These were copied from d3d11.h
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// Most of these were copied from d3d11.h
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// For some strange reason, we cannot use the structures
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// directly, although others from the same header work.
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// Some structures are missing from the mingw headers.
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typedef struct D3D11_FEATURE_DATA_THREADING {
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BOOL DriverConcurrentCreates;
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BOOL DriverCommandLists;
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@ -28,4 +29,17 @@ typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
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} D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS;
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typedef enum D3D11_BUFFEREX_SRV_FLAG {
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D3D11_BUFFEREX_SRV_FLAG_RAW = 1
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} D3D11_BUFFEREX_SRV_FLAG;
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} D3D11_BUFFEREX_SRV_FLAG;
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typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS {
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UINT64 IAVertices;
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UINT64 IAPrimitives;
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UINT64 VSInvocations;
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UINT64 GSInvocations;
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UINT64 GSPrimitives;
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UINT64 CInvocations;
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UINT64 CPrimitives;
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UINT64 PSInvocations;
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UINT64 HSInvocations;
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UINT64 DSInvocations;
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UINT64 CSInvocations;
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} D3D11_QUERY_DATA_PIPELINE_STATISTICS;
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79
src/d3d11/d3d11_query.cpp
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79
src/d3d11/d3d11_query.cpp
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@ -0,0 +1,79 @@
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#include "d3d11_device.h"
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#include "d3d11_query.h"
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namespace dxvk {
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D3D11Query::D3D11Query(
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D3D11Device* device,
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const D3D11_QUERY_DESC& desc)
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: m_device(device), m_desc(desc) {
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Logger::warn("D3D11Query: Stub");
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}
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D3D11Query::~D3D11Query() {
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}
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HRESULT STDMETHODCALLTYPE D3D11Query::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11Asynchronous);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11Query);
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Logger::warn("D3D11Query: Unknown interface query");
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return E_NOINTERFACE;
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}
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void STDMETHODCALLTYPE D3D11Query::GetDevice(ID3D11Device **ppDevice) {
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*ppDevice = ref(m_device);
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}
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UINT STDMETHODCALLTYPE D3D11Query::GetDataSize() {
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switch (m_desc.Query) {
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case D3D11_QUERY_EVENT:
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return sizeof(BOOL);
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case D3D11_QUERY_OCCLUSION:
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return sizeof(UINT64);
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case D3D11_QUERY_TIMESTAMP:
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return sizeof(UINT64);
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case D3D11_QUERY_TIMESTAMP_DISJOINT:
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return sizeof(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT);
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case D3D11_QUERY_PIPELINE_STATISTICS:
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return sizeof(D3D11_QUERY_DATA_PIPELINE_STATISTICS);
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case D3D11_QUERY_OCCLUSION_PREDICATE:
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return sizeof(BOOL);
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case D3D11_QUERY_SO_STATISTICS:
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case D3D11_QUERY_SO_STATISTICS_STREAM0:
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case D3D11_QUERY_SO_STATISTICS_STREAM1:
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case D3D11_QUERY_SO_STATISTICS_STREAM2:
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case D3D11_QUERY_SO_STATISTICS_STREAM3:
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return sizeof(D3D11_QUERY_DATA_SO_STATISTICS);
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case D3D11_QUERY_SO_OVERFLOW_PREDICATE:
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case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0:
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case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1:
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case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2:
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case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3:
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return sizeof(BOOL);
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}
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Logger::err("D3D11Query: Failed to query data size");
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return 0;
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}
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void STDMETHODCALLTYPE D3D11Query::GetDesc(D3D11_QUERY_DESC *pDesc) {
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*pDesc = m_desc;
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}
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}
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36
src/d3d11/d3d11_query.h
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36
src/d3d11/d3d11_query.h
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@ -0,0 +1,36 @@
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#pragma once
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#include "d3d11_device_child.h"
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namespace dxvk {
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class D3D11Query : public D3D11DeviceChild<ID3D11Query> {
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public:
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D3D11Query(
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D3D11Device* device,
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const D3D11_QUERY_DESC& desc);
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~D3D11Query();
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HRESULT STDMETHODCALLTYPE QueryInterface(
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REFIID riid,
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void** ppvObject) final;
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void STDMETHODCALLTYPE GetDevice(
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ID3D11Device **ppDevice) final;
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UINT STDMETHODCALLTYPE GetDataSize();
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void STDMETHODCALLTYPE GetDesc(
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D3D11_QUERY_DESC *pDesc) final;
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private:
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D3D11Device* const m_device;
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D3D11_QUERY_DESC m_desc;
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};
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}
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@ -9,6 +9,7 @@ d3d11_src = [
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'd3d11_input_layout.cpp',
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'd3d11_main.cpp',
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'd3d11_present.cpp',
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'd3d11_query.cpp',
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'd3d11_rasterizer.cpp',
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'd3d11_sampler.cpp',
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'd3d11_shader.cpp',
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