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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-11 10:24:10 +01:00

[d3d11] Query prep work

This commit is contained in:
Philip Rebohle 2017-12-29 22:20:31 +01:00
parent 298eeedcc4
commit c38f3c69ad
6 changed files with 153 additions and 4 deletions

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@ -6,6 +6,7 @@
#include "d3d11_device.h" #include "d3d11_device.h"
#include "d3d11_input_layout.h" #include "d3d11_input_layout.h"
#include "d3d11_present.h" #include "d3d11_present.h"
#include "d3d11_query.h"
#include "d3d11_sampler.h" #include "d3d11_sampler.h"
#include "d3d11_shader.h" #include "d3d11_shader.h"
#include "d3d11_texture.h" #include "d3d11_texture.h"
@ -965,8 +966,23 @@ namespace dxvk {
HRESULT STDMETHODCALLTYPE D3D11Device::CreateQuery( HRESULT STDMETHODCALLTYPE D3D11Device::CreateQuery(
const D3D11_QUERY_DESC* pQueryDesc, const D3D11_QUERY_DESC* pQueryDesc,
ID3D11Query** ppQuery) { ID3D11Query** ppQuery) {
Logger::err("D3D11Device::CreateQuery: Not implemented"); // Other query types are currently unsupported
return E_NOTIMPL; if (pQueryDesc->Query != D3D11_QUERY_OCCLUSION
&& pQueryDesc->Query != D3D11_QUERY_OCCLUSION_PREDICATE) {
Logger::err(str::format("D3D11Device: Unsupported query type: ", pQueryDesc->Query));
return E_INVALIDARG;
}
if (ppQuery == nullptr)
return S_FALSE;
try {
*ppQuery = new D3D11Query(this, *pQueryDesc);
return S_OK;
} catch (const DxvkError& e) {
Logger::err(e.message());
return E_FAIL;
}
} }

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@ -12,8 +12,11 @@ namespace dxvk {
class DxgiAdapter; class DxgiAdapter;
class D3D11Buffer; class D3D11Buffer;
class D3D11Counter;
class D3D11DeviceContext; class D3D11DeviceContext;
class D3D11Predicate;
class D3D11PresentDevice; class D3D11PresentDevice;
class D3D11Query;
class D3D11ShaderModule; class D3D11ShaderModule;
class D3D11Texture1D; class D3D11Texture1D;
class D3D11Texture2D; class D3D11Texture2D;

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@ -9,9 +9,10 @@
#define D3D11_1_UAV_SLOT_COUNT 64 #define D3D11_1_UAV_SLOT_COUNT 64
#endif #endif
// These were copied from d3d11.h // Most of these were copied from d3d11.h
// For some strange reason, we cannot use the structures // For some strange reason, we cannot use the structures
// directly, although others from the same header work. // directly, although others from the same header work.
// Some structures are missing from the mingw headers.
typedef struct D3D11_FEATURE_DATA_THREADING { typedef struct D3D11_FEATURE_DATA_THREADING {
BOOL DriverConcurrentCreates; BOOL DriverConcurrentCreates;
BOOL DriverCommandLists; BOOL DriverCommandLists;
@ -29,3 +30,16 @@ typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
typedef enum D3D11_BUFFEREX_SRV_FLAG { typedef enum D3D11_BUFFEREX_SRV_FLAG {
D3D11_BUFFEREX_SRV_FLAG_RAW = 1 D3D11_BUFFEREX_SRV_FLAG_RAW = 1
} D3D11_BUFFEREX_SRV_FLAG; } D3D11_BUFFEREX_SRV_FLAG;
typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS {
UINT64 IAVertices;
UINT64 IAPrimitives;
UINT64 VSInvocations;
UINT64 GSInvocations;
UINT64 GSPrimitives;
UINT64 CInvocations;
UINT64 CPrimitives;
UINT64 PSInvocations;
UINT64 HSInvocations;
UINT64 DSInvocations;
UINT64 CSInvocations;
} D3D11_QUERY_DATA_PIPELINE_STATISTICS;

79
src/d3d11/d3d11_query.cpp Normal file
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@ -0,0 +1,79 @@
#include "d3d11_device.h"
#include "d3d11_query.h"
namespace dxvk {
D3D11Query::D3D11Query(
D3D11Device* device,
const D3D11_QUERY_DESC& desc)
: m_device(device), m_desc(desc) {
Logger::warn("D3D11Query: Stub");
}
D3D11Query::~D3D11Query() {
}
HRESULT STDMETHODCALLTYPE D3D11Query::QueryInterface(REFIID riid, void** ppvObject) {
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
COM_QUERY_IFACE(riid, ppvObject, ID3D11Asynchronous);
COM_QUERY_IFACE(riid, ppvObject, ID3D11Query);
Logger::warn("D3D11Query: Unknown interface query");
return E_NOINTERFACE;
}
void STDMETHODCALLTYPE D3D11Query::GetDevice(ID3D11Device **ppDevice) {
*ppDevice = ref(m_device);
}
UINT STDMETHODCALLTYPE D3D11Query::GetDataSize() {
switch (m_desc.Query) {
case D3D11_QUERY_EVENT:
return sizeof(BOOL);
case D3D11_QUERY_OCCLUSION:
return sizeof(UINT64);
case D3D11_QUERY_TIMESTAMP:
return sizeof(UINT64);
case D3D11_QUERY_TIMESTAMP_DISJOINT:
return sizeof(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT);
case D3D11_QUERY_PIPELINE_STATISTICS:
return sizeof(D3D11_QUERY_DATA_PIPELINE_STATISTICS);
case D3D11_QUERY_OCCLUSION_PREDICATE:
return sizeof(BOOL);
case D3D11_QUERY_SO_STATISTICS:
case D3D11_QUERY_SO_STATISTICS_STREAM0:
case D3D11_QUERY_SO_STATISTICS_STREAM1:
case D3D11_QUERY_SO_STATISTICS_STREAM2:
case D3D11_QUERY_SO_STATISTICS_STREAM3:
return sizeof(D3D11_QUERY_DATA_SO_STATISTICS);
case D3D11_QUERY_SO_OVERFLOW_PREDICATE:
case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0:
case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1:
case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2:
case D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3:
return sizeof(BOOL);
}
Logger::err("D3D11Query: Failed to query data size");
return 0;
}
void STDMETHODCALLTYPE D3D11Query::GetDesc(D3D11_QUERY_DESC *pDesc) {
*pDesc = m_desc;
}
}

36
src/d3d11/d3d11_query.h Normal file
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@ -0,0 +1,36 @@
#pragma once
#include "d3d11_device_child.h"
namespace dxvk {
class D3D11Query : public D3D11DeviceChild<ID3D11Query> {
public:
D3D11Query(
D3D11Device* device,
const D3D11_QUERY_DESC& desc);
~D3D11Query();
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid,
void** ppvObject) final;
void STDMETHODCALLTYPE GetDevice(
ID3D11Device **ppDevice) final;
UINT STDMETHODCALLTYPE GetDataSize();
void STDMETHODCALLTYPE GetDesc(
D3D11_QUERY_DESC *pDesc) final;
private:
D3D11Device* const m_device;
D3D11_QUERY_DESC m_desc;
};
}

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@ -9,6 +9,7 @@ d3d11_src = [
'd3d11_input_layout.cpp', 'd3d11_input_layout.cpp',
'd3d11_main.cpp', 'd3d11_main.cpp',
'd3d11_present.cpp', 'd3d11_present.cpp',
'd3d11_query.cpp',
'd3d11_rasterizer.cpp', 'd3d11_rasterizer.cpp',
'd3d11_sampler.cpp', 'd3d11_sampler.cpp',
'd3d11_shader.cpp', 'd3d11_shader.cpp',