From c59a8e6e48d03e1e9bba10593f2243ddf4ce5de2 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Sun, 2 Jun 2019 16:33:54 +0200 Subject: [PATCH] [d3d11] Initialize depth images to zero rather than one Matches Windows behaviour. --- src/d3d11/d3d11_initializer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_initializer.cpp b/src/d3d11/d3d11_initializer.cpp index 25359679d..3559f2543 100644 --- a/src/d3d11/d3d11_initializer.cpp +++ b/src/d3d11/d3d11_initializer.cpp @@ -181,7 +181,7 @@ namespace dxvk { image, value, subresources); } else { VkClearDepthStencilValue value; - value.depth = 1.0f; + value.depth = 0.0f; value.stencil = 0; m_context->clearDepthStencilImage(