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[util] Enable invariant position for Saint's Row III / IV
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@ -139,10 +139,12 @@ namespace dxvk {
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/* Saints Row IV */
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/* Saints Row IV */
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{ R"(\\SaintsRowIV\.exe$)", {{
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{ R"(\\SaintsRowIV\.exe$)", {{
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{ "d3d11.constantBufferRangeCheck", "True" },
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{ "d3d11.constantBufferRangeCheck", "True" },
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{ "d3d11.invariantPosition", "True" },
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}} },
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}} },
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/* Saints Row: The Third */
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/* Saints Row: The Third */
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{ R"(\\SaintsRowTheThird_DX11\.exe$)", {{
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{ R"(\\SaintsRowTheThird_DX11\.exe$)", {{
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{ "d3d11.constantBufferRangeCheck", "True" },
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{ "d3d11.constantBufferRangeCheck", "True" },
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{ "d3d11.invariantPosition", "True" },
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}} },
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}} },
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/* Metal Gear Solid 5 */
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/* Metal Gear Solid 5 */
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{ R"(\\mgsvtpp\.exe$)", {{
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{ R"(\\mgsvtpp\.exe$)", {{
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