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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-11 01:24:12 +01:00

[d3d11] Use EmitCs for shader and resource binding methods

This commit is contained in:
Philip Rebohle 2018-01-20 18:54:37 +01:00
parent 7fad731096
commit cbbfefbbb7
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GPG Key ID: C8CC613427A31C99

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@ -880,8 +880,10 @@ namespace dxvk {
if (m_state.vs.shader != shader) {
m_state.vs.shader = shader;
m_context->bindShader(VK_SHADER_STAGE_VERTEX_BIT,
shader != nullptr ? shader->GetShader() : nullptr);
EmitCs([cShader = shader != nullptr ? shader->GetShader() : nullptr]
(DxvkContext* ctx) {
ctx->bindShader(VK_SHADER_STAGE_VERTEX_BIT, cShader);
});
}
}
@ -1141,8 +1143,10 @@ namespace dxvk {
if (m_state.gs.shader != shader) {
m_state.gs.shader = shader;
m_context->bindShader(VK_SHADER_STAGE_GEOMETRY_BIT,
shader != nullptr ? shader->GetShader() : nullptr);
EmitCs([cShader = shader != nullptr ? shader->GetShader() : nullptr]
(DxvkContext* ctx) {
ctx->bindShader(VK_SHADER_STAGE_GEOMETRY_BIT, cShader);
});
}
}
@ -1234,8 +1238,10 @@ namespace dxvk {
if (m_state.ps.shader != shader) {
m_state.ps.shader = shader;
m_context->bindShader(VK_SHADER_STAGE_FRAGMENT_BIT,
shader != nullptr ? shader->GetShader() : nullptr);
EmitCs([cShader = shader != nullptr ? shader->GetShader() : nullptr]
(DxvkContext* ctx) {
ctx->bindShader(VK_SHADER_STAGE_FRAGMENT_BIT, cShader);
});
}
}
@ -1327,8 +1333,10 @@ namespace dxvk {
if (m_state.cs.shader != shader) {
m_state.cs.shader = shader;
m_context->bindShader(VK_SHADER_STAGE_COMPUTE_BIT,
shader != nullptr ? shader->GetShader() : nullptr);
EmitCs([cShader = shader != nullptr ? shader->GetShader() : nullptr]
(DxvkContext* ctx) {
ctx->bindShader(VK_SHADER_STAGE_COMPUTE_BIT, cShader);
});
}
}
@ -1744,13 +1752,14 @@ namespace dxvk {
if (Bindings[StartSlot + i] != newBuffer) {
Bindings[StartSlot + i] = newBuffer;
if (newBuffer != nullptr) {
m_context->bindResourceBuffer(
slotId + i, newBuffer->GetBufferSlice(0));
} else {
m_context->bindResourceBuffer(
slotId + i, DxvkBufferSlice());
}
EmitCs([
cSlotId = slotId + i,
cSlice = newBuffer != nullptr
? newBuffer->GetBufferSlice()
: DxvkBufferSlice()
] (DxvkContext* ctx) {
ctx->bindResourceBuffer(cSlotId, cSlice);
});
}
}
}
@ -1772,13 +1781,14 @@ namespace dxvk {
if (Bindings[StartSlot + i] != sampler) {
Bindings[StartSlot + i] = sampler;
if (sampler != nullptr) {
m_context->bindResourceSampler(
slotId + i, sampler->GetDXVKSampler());
} else {
m_context->bindResourceSampler(
slotId + i, m_defaultSampler);
}
EmitCs([
cSlotId = slotId + i,
cSampler = sampler != nullptr
? sampler->GetDXVKSampler()
: m_defaultSampler
] (DxvkContext* ctx) {
ctx->bindResourceSampler(cSlotId, cSampler);
});
}
}
}
@ -1803,17 +1813,23 @@ namespace dxvk {
if (resView != nullptr) {
// Figure out what we have to bind based on the resource type
if (resView->GetResourceType() == D3D11_RESOURCE_DIMENSION_BUFFER) {
m_context->bindResourceTexelBuffer(
slotId + i, resView->GetBufferView());
EmitCs([cSlotId = slotId + i, cView = resView->GetBufferView()]
(DxvkContext* ctx) {
ctx->bindResourceTexelBuffer(cSlotId, cView);
});
} else {
m_context->bindResourceImage(
slotId + i, resView->GetImageView());
EmitCs([cSlotId = slotId + i, cView = resView->GetImageView()]
(DxvkContext* ctx) {
ctx->bindResourceImage(cSlotId, cView);
});
}
} else {
// When unbinding a resource, it doesn't really matter if
// the resource type is correct, so we'll just bind a null
// image to the given resource slot
m_context->bindResourceImage(slotId + i, nullptr);
EmitCs([cSlotId = slotId + i] (DxvkContext* ctx) {
ctx->bindResourceImage(cSlotId, nullptr);
});
}
}
}
@ -1843,20 +1859,30 @@ namespace dxvk {
if (uav != nullptr) {
// Figure out what we have to bind based on the resource type
if (uav->GetResourceType() == D3D11_RESOURCE_DIMENSION_BUFFER) {
m_context->bindResourceTexelBuffer(
uavSlotId + i, uav->GetBufferView());
m_context->bindResourceBuffer(
ctrSlotId + i, uav->GetCounterSlice());
EmitCs([
cUavSlotId = uavSlotId + i,
cCtrSlotId = ctrSlotId + i,
cUavBuffer = uav->GetBufferView(),
cCtrBuffer = uav->GetCounterSlice()
] (DxvkContext* ctx) {
ctx->bindResourceTexelBuffer(cUavSlotId, cUavBuffer);
ctx->bindResourceBuffer (cCtrSlotId, cCtrBuffer);
});
} else {
m_context->bindResourceImage(
uavSlotId + i, uav->GetImageView());
EmitCs([cUavSlotId = uavSlotId + i, cUavImage = uav->GetImageView()]
(DxvkContext* ctx) {
ctx->bindResourceImage(cUavSlotId, cUavImage);
});
}
} else {
// When unbinding a resource, it doesn't really matter if
// the resource type is correct, so we'll just bind a null
// image to the given resource slot
m_context->bindResourceTexelBuffer(uavSlotId + i, nullptr);
m_context->bindResourceBuffer (ctrSlotId + i, DxvkBufferSlice());
EmitCs([cUavSlotId = uavSlotId + i, cCtrSlotId = ctrSlotId + i]
(DxvkContext* ctx) {
ctx->bindResourceTexelBuffer(cUavSlotId, nullptr);
ctx->bindResourceBuffer (cCtrSlotId, DxvkBufferSlice());
});
}
}
}
@ -1876,11 +1902,13 @@ namespace dxvk {
if (counterSlice.defined()
&& counterValue.atomicCtr != 0xFFFFFFFFu) {
m_context->updateBuffer(
EmitCs([counterSlice, counterValue] (DxvkContext* ctx) {
ctx->updateBuffer(
counterSlice.buffer(),
counterSlice.offset(),
counterSlice.length(),
&counterValue);
});
}
}
}