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[dxvk] Enable VK_EXT_depth_clip_enable if available
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@ -234,8 +234,9 @@ namespace dxvk {
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Rc<DxvkDevice> DxvkAdapter::createDevice(std::string clientApi, DxvkDeviceFeatures enabledFeatures) {
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Rc<DxvkDevice> DxvkAdapter::createDevice(std::string clientApi, DxvkDeviceFeatures enabledFeatures) {
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DxvkDeviceExtensions devExtensions;
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DxvkDeviceExtensions devExtensions;
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std::array<DxvkExt*, 15> devExtensionList = {{
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std::array<DxvkExt*, 16> devExtensionList = {{
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&devExtensions.amdMemoryOverallocationBehaviour,
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&devExtensions.amdMemoryOverallocationBehaviour,
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&devExtensions.extDepthClipEnable,
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&devExtensions.extMemoryPriority,
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&devExtensions.extMemoryPriority,
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&devExtensions.extShaderViewportIndexLayer,
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&devExtensions.extShaderViewportIndexLayer,
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&devExtensions.extTransformFeedback,
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&devExtensions.extTransformFeedback,
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@ -258,6 +258,7 @@ namespace dxvk {
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*/
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*/
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struct DxvkDeviceExtensions {
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struct DxvkDeviceExtensions {
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DxvkExt amdMemoryOverallocationBehaviour= { VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt amdMemoryOverallocationBehaviour= { VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extDepthClipEnable = { VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extMemoryPriority = { VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extMemoryPriority = { VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extShaderViewportIndexLayer = { VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extShaderViewportIndexLayer = { VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extTransformFeedback = { VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, DxvkExtMode::Optional };
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DxvkExt extTransformFeedback = { VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, DxvkExtMode::Optional };
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