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[d3d9] Handle DS texture uploads

This commit is contained in:
Robin Kertels 2022-11-21 15:41:12 +01:00 committed by Joshie
parent 2c53459f4c
commit d0a10cc9f8

View File

@ -4611,18 +4611,33 @@ namespace dxvk {
slice.mapPtr, srcData, extentBlockCount, formatInfo->elementSize,
pitch, pitch * srcTexLevelExtentBlockCount.height);
VkFormat packedFormat = GetPackedDepthStencilFormat(pDestTexture->Desc()->Format);
EmitCs([
cSrcSlice = slice.slice,
cDstImage = image,
cDstLayers = dstLayers,
cDstLevelExtent = alignedExtent,
cOffset = alignedDestOffset
cOffset = alignedDestOffset,
cPackedFormat = packedFormat
] (DxvkContext* ctx) {
ctx->copyBufferToImage(
cDstImage, cDstLayers,
cOffset, cDstLevelExtent,
cSrcSlice.buffer(), cSrcSlice.offset(),
1, 1);
if (cDstLayers.aspectMask != (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
ctx->copyBufferToImage(
cDstImage, cDstLayers,
cOffset, cDstLevelExtent,
cSrcSlice.buffer(), cSrcSlice.offset(),
1, 1);
} else {
ctx->copyPackedBufferToDepthStencilImage(
cDstImage, cDstLayers,
VkOffset2D { cOffset.x, cOffset.y },
VkExtent2D { cDstLevelExtent.width, cDstLevelExtent.height },
cSrcSlice.buffer(), cSrcSlice.offset(),
VkOffset2D { 0, 0 },
VkExtent2D { cDstLevelExtent.width, cDstLevelExtent.height },
cPackedFormat);
}
});
TrackTextureMappingBufferSequenceNumber(pSrcTexture, SrcSubresource);