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[d3d9] Remove unnecessary dirty flag change in CreateConstantBuffers
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@ -4510,9 +4510,6 @@ namespace dxvk {
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: sizeof(D3D9FixedFunctionVertexBlendDataHW),
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DxsoProgramType::VertexShader,
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DxsoConstantBuffers::VSVertexBlendData);
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m_flags.set(
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D3D9DeviceFlag::DirtyClipPlanes);
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}
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