mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-03-14 04:29:15 +01:00
[dxvk] Implemented new memory allocator with sub-allocation
This commit is contained in:
parent
85120d2d01
commit
d5a49698b4
@ -6,6 +6,7 @@
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#include "../util/util_env.h"
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#include "../util/util_error.h"
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#include "../util/util_flags.h"
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#include "../util/util_math.h"
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#include "../util/util_string.h"
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#include "../util/rc/util_rc.h"
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@ -8,38 +8,233 @@ namespace dxvk {
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DxvkMemory::DxvkMemory(
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DxvkMemoryAllocator* alloc,
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VkDeviceMemory memory,
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void* mapPtr)
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: m_alloc (alloc),
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m_memory(memory),
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m_mapPtr(mapPtr) { }
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DxvkMemoryChunk* chunk,
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DxvkMemoryHeap* heap,
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VkDeviceMemory memory,
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VkDeviceSize offset,
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VkDeviceSize length,
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void* mapPtr)
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: m_chunk (chunk),
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m_heap (heap),
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m_memory (memory),
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m_offset (offset),
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m_length (length),
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m_mapPtr (mapPtr) { }
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DxvkMemory::DxvkMemory(DxvkMemory&& other)
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: m_alloc (other.m_alloc),
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m_memory(other.m_memory),
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m_mapPtr(other.m_mapPtr) {
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other.m_alloc = nullptr;
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other.m_memory = VK_NULL_HANDLE;
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other.m_mapPtr = nullptr;
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}
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: m_chunk (std::exchange(other.m_chunk, nullptr)),
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m_heap (std::exchange(other.m_heap, nullptr)),
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m_memory (std::exchange(other.m_memory, VkDeviceMemory(nullptr))),
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m_offset (std::exchange(other.m_offset, 0)),
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m_length (std::exchange(other.m_length, 0)),
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m_mapPtr (std::exchange(other.m_mapPtr, nullptr)) { }
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DxvkMemory& DxvkMemory::operator = (DxvkMemory&& other) {
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this->m_alloc = other.m_alloc;
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this->m_memory = other.m_memory;
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this->m_mapPtr = other.m_mapPtr;
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other.m_alloc = nullptr;
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other.m_memory = VK_NULL_HANDLE;
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other.m_mapPtr = nullptr;
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m_chunk = std::exchange(other.m_chunk, nullptr);
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m_heap = std::exchange(other.m_heap, nullptr);
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m_memory = std::exchange(other.m_memory, VkDeviceMemory(nullptr));
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m_offset = std::exchange(other.m_offset, 0);
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m_length = std::exchange(other.m_length, 0);
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m_mapPtr = std::exchange(other.m_mapPtr, nullptr);
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return *this;
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}
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DxvkMemory::~DxvkMemory() {
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if (m_memory != VK_NULL_HANDLE)
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m_alloc->freeMemory(m_memory);
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if (m_chunk != nullptr)
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m_heap->free(m_chunk, m_offset, m_length);
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else if (m_heap != nullptr)
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m_heap->freeDeviceMemory(m_memory);
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}
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DxvkMemoryChunk::DxvkMemoryChunk(
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DxvkMemoryHeap* heap,
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VkDeviceMemory memory,
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void* mapPtr,
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VkDeviceSize size)
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: m_heap (heap),
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m_memory(memory),
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m_mapPtr(mapPtr),
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m_size (size),
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m_free (size) {
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TRACE(this);
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// Mark the entire chunk as free
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m_freeList.push_back(FreeSlice { 0, size });
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}
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DxvkMemoryChunk::~DxvkMemoryChunk() {
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TRACE(this);
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m_heap->freeDeviceMemory(m_memory);
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}
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DxvkMemory DxvkMemoryChunk::alloc(VkDeviceSize size, VkDeviceSize align) {
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// Fast exit if the chunk is full already
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if (size > m_free)
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return DxvkMemory();
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// Select the slice to allocate from in a worst-fit
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// manner. This may help keep fragmentation low.
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auto bestSlice = m_freeList.begin();
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for (auto slice = m_freeList.begin(); slice != m_freeList.end(); slice++) {
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if (slice->length > bestSlice->length)
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bestSlice = slice;
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}
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// We need to align the allocation to the requested alignment
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const VkDeviceSize sliceStart = bestSlice->offset;
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const VkDeviceSize sliceEnd = bestSlice->offset + bestSlice->length;
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const VkDeviceSize allocStart = dxvk::align(sliceStart, align);
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const VkDeviceSize allocEnd = dxvk::align(allocStart + size, align);
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if (allocEnd > sliceEnd)
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return DxvkMemory();
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// We can use this slice, but we'll have to add
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// the unused parts of it back to the free list.
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m_freeList.erase(bestSlice);
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m_free -= size;
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if (allocStart != sliceStart)
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m_freeList.push_back({ sliceStart, allocStart - sliceStart });
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if (allocEnd != sliceEnd)
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m_freeList.push_back({ allocEnd, sliceEnd - allocEnd });
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// Create the memory object with the aligned slice
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return DxvkMemory(this, m_heap,
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m_memory, allocStart, allocEnd - allocStart,
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reinterpret_cast<char*>(m_mapPtr) + allocStart);
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}
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void DxvkMemoryChunk::free(
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VkDeviceSize offset,
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VkDeviceSize length) {
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m_free += length;
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// Remove adjacent entries from the free list and then add
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// a new slice that covers all those entries. Without doing
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// so, the slice could not be reused for larger allocations.
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auto curr = m_freeList.begin();
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while (curr != m_freeList.end()) {
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if (curr->offset == offset + length) {
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length += curr->length;
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curr = m_freeList.erase(curr);
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} else if (curr->offset + curr->length == offset) {
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offset -= curr->length;
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length += curr->length;
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curr = m_freeList.erase(curr);
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} else {
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curr++;
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}
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}
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m_freeList.push_back({ offset, length });
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}
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DxvkMemoryHeap::DxvkMemoryHeap(
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const Rc<vk::DeviceFn> vkd,
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uint32_t memTypeId,
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VkMemoryType memType)
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: m_vkd (vkd),
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m_memTypeId (memTypeId),
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m_memType (memType) {
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}
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DxvkMemoryHeap::~DxvkMemoryHeap() {
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}
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DxvkMemory DxvkMemoryHeap::alloc(VkDeviceSize size, VkDeviceSize align) {
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// We don't sub-allocate large allocations from one of the
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// chunks since that might lead to severe fragmentation.
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if (size >= (m_chunkSize / 4)) {
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VkDeviceMemory memory = this->allocDeviceMemory(size);
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void* mapPtr = this->mapDeviceMemory(memory);
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return DxvkMemory(nullptr, this, memory, 0, size, mapPtr);
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} else {
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std::lock_guard<std::mutex> lock(m_mutex);
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// Probe chunks in a first-fit manner
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for (const auto& chunk : m_chunks) {
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DxvkMemory memory = chunk->alloc(size, align);
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if (memory.memory() != VK_NULL_HANDLE)
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return memory;
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}
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// None of the existing chunks could satisfy
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// the request, we need to create a new one
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VkDeviceMemory chunkMem = this->allocDeviceMemory(m_chunkSize);
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void* chunkPtr = this->mapDeviceMemory(chunkMem);
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Rc<DxvkMemoryChunk> newChunk = new DxvkMemoryChunk(
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this, chunkMem, chunkPtr, m_chunkSize);
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DxvkMemory memory = newChunk->alloc(size, align);
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m_chunks.push_back(std::move(newChunk));
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return memory;
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}
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}
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VkDeviceMemory DxvkMemoryHeap::allocDeviceMemory(VkDeviceSize memorySize) {
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VkMemoryAllocateInfo info;
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info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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info.pNext = nullptr;
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info.allocationSize = memorySize;
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info.memoryTypeIndex = m_memTypeId;
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VkDeviceMemory memory = VK_NULL_HANDLE;
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if (m_vkd->vkAllocateMemory(m_vkd->device(),
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&info, nullptr, &memory) != VK_SUCCESS)
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return VK_NULL_HANDLE;
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return memory;
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}
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void DxvkMemoryHeap::freeDeviceMemory(VkDeviceMemory memory) {
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m_vkd->vkFreeMemory(m_vkd->device(), memory, nullptr);
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}
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void* DxvkMemoryHeap::mapDeviceMemory(VkDeviceMemory memory) {
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if ((m_memType.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
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return nullptr;
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void* ptr = nullptr;
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VkResult status = m_vkd->vkMapMemory(m_vkd->device(),
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memory, 0, VK_WHOLE_SIZE, 0, &ptr);
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if (status != VK_SUCCESS) {
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Logger::err("DxvkMemoryHeap: Failed to map memory");
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return nullptr;
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} return ptr;
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}
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void DxvkMemoryHeap::free(
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DxvkMemoryChunk* chunk,
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VkDeviceSize offset,
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VkDeviceSize length) {
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std::lock_guard<std::mutex> lock(m_mutex);
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chunk->free(offset, length);
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}
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@ -47,7 +242,8 @@ namespace dxvk {
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const Rc<DxvkAdapter>& adapter,
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const Rc<vk::DeviceFn>& vkd)
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: m_vkd(vkd), m_memProps(adapter->memoryProperties()) {
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for (uint32_t i = 0; i < m_memProps.memoryTypeCount; i++)
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m_heaps[i] = new DxvkMemoryHeap(m_vkd, i, m_memProps.memoryTypes[i]);
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}
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@ -60,52 +256,21 @@ namespace dxvk {
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const VkMemoryRequirements& req,
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const VkMemoryPropertyFlags flags) {
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VkDeviceMemory memory = VK_NULL_HANDLE;
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void* mapPtr = nullptr;
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for (uint32_t i = 0; i < m_memProps.memoryTypeCount; i++) {
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for (uint32_t i = 0; i < m_heaps.size(); i++) {
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const bool supported = (req.memoryTypeBits & (1u << i)) != 0;
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const bool adequate = (m_memProps.memoryTypes[i].propertyFlags & flags) == flags;
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if (supported && adequate) {
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memory = this->allocMemory(req.size, i);
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DxvkMemory memory = m_heaps.at(i)->alloc(req.size, req.alignment);
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if (memory != VK_NULL_HANDLE)
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break;
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if (memory.memory() != VK_NULL_HANDLE)
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return memory;
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}
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}
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if (memory == VK_NULL_HANDLE)
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throw DxvkError("DxvkMemoryAllocator::alloc: Failed to allocate memory");
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if (flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
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if (m_vkd->vkMapMemory(m_vkd->device(), memory,
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0, VK_WHOLE_SIZE, 0, &mapPtr) != VK_SUCCESS)
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throw DxvkError("DxvkMemoryAllocator::alloc: Failed to map memory");
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}
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return DxvkMemory(this, memory, mapPtr);
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}
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VkDeviceMemory DxvkMemoryAllocator::allocMemory(
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VkDeviceSize blockSize, uint32_t memoryType) {
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VkMemoryAllocateInfo info;
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info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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info.pNext = nullptr;
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info.allocationSize = blockSize;
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info.memoryTypeIndex = memoryType;
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VkDeviceMemory memory = VK_NULL_HANDLE;
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if (m_vkd->vkAllocateMemory(m_vkd->device(),
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&info, nullptr, &memory) != VK_SUCCESS)
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return VK_NULL_HANDLE;
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return memory;
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}
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void DxvkMemoryAllocator::freeMemory(VkDeviceMemory memory) {
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m_vkd->vkFreeMemory(m_vkd->device(), memory, nullptr);
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throw DxvkError(str::format(
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"DxvkMemoryAllocator: Failed to allocate ",
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req.size, " bytes"));
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}
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}
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@ -4,11 +4,16 @@
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namespace dxvk {
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class DxvkMemoryHeap;
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class DxvkMemoryChunk;
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class DxvkMemoryAllocator;
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/**
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* \brief Memory slice
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*
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* Represents a slice of memory that has
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* been sub-allocated from a bigger chunk.
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*/
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class DxvkMemory {
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@ -16,9 +21,12 @@ namespace dxvk {
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DxvkMemory();
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DxvkMemory(
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DxvkMemoryAllocator* alloc,
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VkDeviceMemory memory,
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void* mapPtr);
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DxvkMemoryChunk* chunk,
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DxvkMemoryHeap* heap,
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VkDeviceMemory memory,
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VkDeviceSize offset,
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VkDeviceSize length,
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void* mapPtr);
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DxvkMemory (DxvkMemory&& other);
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DxvkMemory& operator = (DxvkMemory&& other);
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~DxvkMemory();
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@ -35,14 +43,14 @@ namespace dxvk {
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}
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/**
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* \brief Offset from memory object
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* \brief Offset into device memory
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*
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* This information is required when
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* binding memory to Vulkan objects.
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* \returns Offset from memory object
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* \returns Offset into device memory
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*/
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VkDeviceSize offset() const {
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return 0;
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return m_offset;
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}
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/**
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@ -57,9 +65,137 @@ namespace dxvk {
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private:
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DxvkMemoryAllocator* m_alloc = nullptr;
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VkDeviceMemory m_memory = VK_NULL_HANDLE;
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void* m_mapPtr = nullptr;
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DxvkMemoryChunk* m_chunk = nullptr;
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DxvkMemoryHeap* m_heap = nullptr;
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VkDeviceMemory m_memory = VK_NULL_HANDLE;
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VkDeviceSize m_offset = 0;
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VkDeviceSize m_length = 0;
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void* m_mapPtr = nullptr;
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};
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/**
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* \brief Memory chunk
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*
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* A single chunk of memory that provides a
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* sub-allocator. This is not thread-safe.
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*/
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class DxvkMemoryChunk : public RcObject {
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public:
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DxvkMemoryChunk(
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DxvkMemoryHeap* heap,
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VkDeviceMemory memory,
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void* mapPtr,
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VkDeviceSize size);
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~DxvkMemoryChunk();
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/**
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* \brief Allocates memory from the chunk
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*
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* On failure, this returns a slice with
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* \c VK_NULL_HANDLE as the memory handle.
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* \param [in] size Number of bytes to allocate
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* \param [in] align Required alignment
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* \returns The allocated memory slice
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*/
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DxvkMemory alloc(
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VkDeviceSize size,
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VkDeviceSize align);
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/**
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* \brief Frees memory
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*
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* Returns a slice back to the chunk.
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* Called automatically when a memory
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* slice runs out of scope.
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* \param [in] offset Slice offset
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* \param [in] length Slice length
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*/
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void free(
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VkDeviceSize offset,
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VkDeviceSize length);
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private:
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struct FreeSlice {
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VkDeviceSize offset;
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VkDeviceSize length;
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};
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DxvkMemoryHeap* const m_heap;
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VkDeviceMemory const m_memory;
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void* const m_mapPtr;
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VkDeviceSize const m_size;
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VkDeviceSize m_free = 0;
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std::vector<FreeSlice> m_freeList;
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};
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/**
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* \brief Memory heap
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*
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* Implements a memory allocator for a single
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* memory type. This class is thread-safe.
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*/
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class DxvkMemoryHeap : public RcObject {
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friend class DxvkMemory;
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friend class DxvkMemoryChunk;
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public:
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DxvkMemoryHeap(
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const Rc<vk::DeviceFn> vkd,
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uint32_t memTypeId,
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VkMemoryType memType);
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DxvkMemoryHeap (DxvkMemoryHeap&&) = delete;
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DxvkMemoryHeap& operator = (DxvkMemoryHeap&&) = delete;
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~DxvkMemoryHeap();
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/**
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* \brief Allocates memory from the heap
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*
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* Unless the requested allocation size is big
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* enough to justify a dedicated device allocation,
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* this will try to sub-allocate the block from an
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* existing chunk and create new chunks as necessary.
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* \param [in] size Amount of memory to allocate
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* \param [in] align Alignment requirements
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* \returns The allocated memory slice
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*/
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DxvkMemory alloc(
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VkDeviceSize size,
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VkDeviceSize align);
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private:
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const Rc<vk::DeviceFn> m_vkd;
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const uint32_t m_memTypeId;
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const VkMemoryType m_memType;
|
||||
const VkDeviceSize m_chunkSize = 16 * 1024 * 1024;
|
||||
|
||||
std::mutex m_mutex;
|
||||
std::vector<Rc<DxvkMemoryChunk>> m_chunks;
|
||||
|
||||
VkDeviceMemory allocDeviceMemory(
|
||||
VkDeviceSize memorySize);
|
||||
|
||||
void freeDeviceMemory(
|
||||
VkDeviceMemory memory);
|
||||
|
||||
void* mapDeviceMemory(
|
||||
VkDeviceMemory memory);
|
||||
|
||||
void free(
|
||||
DxvkMemoryChunk* chunk,
|
||||
VkDeviceSize offset,
|
||||
VkDeviceSize length);
|
||||
|
||||
};
|
||||
|
||||
@ -95,12 +231,7 @@ namespace dxvk {
|
||||
const Rc<vk::DeviceFn> m_vkd;
|
||||
const VkPhysicalDeviceMemoryProperties m_memProps;
|
||||
|
||||
VkDeviceMemory allocMemory(
|
||||
VkDeviceSize blockSize,
|
||||
uint32_t memoryType);
|
||||
|
||||
void freeMemory(
|
||||
VkDeviceMemory memory);
|
||||
std::array<Rc<DxvkMemoryHeap>, VK_MAX_MEMORY_TYPES> m_heaps;
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user