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[dxvk] Drop barrier before renderPassBindFramebuffer
Not necessary since that function emits barriers anyway.
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@ -4008,8 +4008,6 @@ namespace dxvk {
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m_flags.clr(DxvkContextFlag::GpRenderPassSuspended);
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m_execBarriers.recordCommands(m_cmd);
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this->renderPassBindFramebuffer(
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m_state.om.framebufferInfo,
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m_state.om.renderPassOps,
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