From d7476f3fb88ce030f887946203baf5f103b90c8f Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Sun, 15 Sep 2019 18:39:47 +0200 Subject: [PATCH] [d3d11] Include D3D11.2 headers --- src/d3d11/d3d11_include.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_include.h b/src/d3d11/d3d11_include.h index d2d869b7e..5c82a6568 100644 --- a/src/d3d11/d3d11_include.h +++ b/src/d3d11/d3d11_include.h @@ -2,7 +2,7 @@ #include "../dxgi/dxgi_include.h" -#include +#include // This is not defined in the mingw headers #ifndef D3D11_1_UAV_SLOT_COUNT @@ -39,6 +39,8 @@ typedef enum D3D11_FORMAT_SUPPORT2 { D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x400, D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000 } D3D11_FORMAT_SUPPORT2; +#define D3D11_RESOURCE_MISC_TILE_POOL (0x20000) +#define D3D11_RESOURCE_MISC_TILED (0x40000) #ifndef __WINE__ //MinGW-Headers supports these typedefs since 6.0.0