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[d3d11] Implemented CSGetUnorderedAccessViews
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@ -1740,7 +1740,8 @@ namespace dxvk {
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UINT StartSlot,
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UINT NumUAVs,
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ID3D11UnorderedAccessView** ppUnorderedAccessViews) {
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Logger::err("D3D11DeviceContext::CSGetUnorderedAccessViews: Not implemented");
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for (uint32_t i = 0; i < NumUAVs; i++)
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ppUnorderedAccessViews[i] = m_state.cs.unorderedAccessViews.at(StartSlot + i).ref();
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}
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