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[d3d9] Move m_lod after m_subresources

This commit is contained in:
Joshua Ashton 2021-07-24 18:59:58 +01:00 committed by Joshie
parent 4a569918c0
commit da411c8a48

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@ -115,10 +115,10 @@ namespace dxvk {
D3D9CommonTexture m_texture;
DWORD m_lod;
std::vector<SubresourceData> m_subresources;
DWORD m_lod;
};
using D3D9Texture2DBase = D3D9BaseTexture<D3D9Surface, IDirect3DTexture9>;