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https://github.com/doitsujin/dxvk.git
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[d3d9] Mark non default resources as dirty by default
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8159e87331
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@ -14,6 +14,9 @@ namespace dxvk {
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m_stagingBuffer = CreateStagingBuffer();
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m_sliceHandle = GetMapBuffer()->getSliceHandle();
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if (m_desc.Pool != D3DPOOL_DEFAULT)
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m_dirtyRange = D3D9Range(0, m_desc.Size);
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}
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@ -21,6 +21,13 @@ namespace dxvk {
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AddDirtyBox(nullptr, i);
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}
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if (m_desc.Pool != D3DPOOL_DEFAULT) {
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const uint32_t subresources = CountSubresources();
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for (uint32_t i = 0; i < subresources; i++) {
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SetNeedsUpload(i, true);
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}
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}
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m_mapping = pDevice->LookupFormat(m_desc.Format);
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m_mapMode = DetermineMapMode();
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@ -5008,7 +5008,7 @@ namespace dxvk {
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void D3D9DeviceEx::UploadManagedTexture(D3D9CommonTexture* pResource) {
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for (uint32_t subresource = 0; subresource < pResource->CountSubresources(); subresource++) {
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if (!pResource->NeedsUpload(subresource))
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if (!pResource->NeedsUpload(subresource) || pResource->GetBuffer(subresource) == nullptr)
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continue;
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this->FlushImage(pResource, subresource);
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