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[d3d11] Fix forward declaration of ID3D11Texture2D

This should be struct not class.

Silences warnings in MSVC.
This commit is contained in:
Joshie 2021-01-08 12:02:56 +00:00 committed by Philip Rebohle
parent 838a6ef0f1
commit dde28a967f

View File

@ -288,7 +288,7 @@ IDXGIVkInteropDevice : public IUnknown {
};
struct D3D11_TEXTURE2D_DESC1;
class ID3D11Texture2D;
struct ID3D11Texture2D;
/**
* \brief See IDXGIVkInteropDevice.
@ -371,4 +371,4 @@ __CRT_UUID_DECL(IDXGIVkInteropDevice1, 0xe2ef5fa5,0xdc21,0x4af7,0x90,0xc4,0x
__CRT_UUID_DECL(IDXGIVkInteropSurface, 0x5546cf8c,0x77e7,0x4341,0xb0,0x5d,0x8d,0x4d,0x50,0x00,0xe7,0x7d);
__CRT_UUID_DECL(IDXGIVkSwapChain, 0x104001a6,0x7f36,0x4957,0xb9,0x32,0x86,0xad,0xe9,0x56,0x7d,0x91);
__CRT_UUID_DECL(IWineDXGISwapChainFactory, 0x53cb4ff0,0xc25a,0x4164,0xa8,0x91,0x0e,0x83,0xdb,0x0a,0x7a,0xac);
#endif
#endif