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[d3d11] Do not report Tiled Resources Tier 3
Neither Nvidia nor AMD drivers report Tier 3 support on Windows, so this is likely a D3D11 runtime limitation, even though the API could technically support it.
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@ -231,11 +231,7 @@ namespace dxvk {
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|| m_properties.core.properties.sparseProperties.residencyAlignedMipSize)
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return D3D11_TILED_RESOURCES_TIER_1;
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if (!m_features.core.features.sparseResidencyImage3D
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|| !m_properties.core.properties.sparseProperties.residencyStandard3DBlockShape)
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return D3D11_TILED_RESOURCES_TIER_2;
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return D3D11_TILED_RESOURCES_TIER_3;
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return D3D11_TILED_RESOURCES_TIER_2;
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}
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