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[d3d11] Enable ExtendedDoublesShaderInstructions
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@ -1148,7 +1148,7 @@ namespace dxvk {
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info->MapNoOverwriteOnDynamicBufferSRV = TRUE;
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info->MultisampleRTVWithForcedSampleCountOne = FALSE;
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info->SAD4ShaderInstructions = FALSE;
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info->ExtendedDoublesShaderInstructions = FALSE;
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info->ExtendedDoublesShaderInstructions = TRUE;
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info->ExtendedResourceSharing = FALSE;
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} return S_OK;
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