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[d3d9] Don't use VK_RESOLVE_MODE_AVERAGE_BIT_KHR for stencil resolves
Doesn't work, always write sample zero instead.
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@ -1066,7 +1066,7 @@ namespace dxvk {
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ctx->resolveDepthStencilImage(
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cDstImage, cSrcImage, cRegion,
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VK_RESOLVE_MODE_AVERAGE_BIT_KHR,
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VK_RESOLVE_MODE_AVERAGE_BIT_KHR);
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VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR);
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}
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});
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};
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