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[dxbc] Rename struct_c0 -> c0_t etc.
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@ -763,7 +763,7 @@ namespace dxvk {
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m_module.decorateBlock (structType);
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m_module.memberDecorateOffset(structType, 0, 0);
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m_module.setDebugName (structType, str::format("struct_", name).c_str());
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m_module.setDebugName (structType, str::format(name, "_t").c_str());
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m_module.setDebugMemberName (structType, 0, "m");
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// Variable that we'll use to access the buffer
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@ -1080,7 +1080,7 @@ namespace dxvk {
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m_module.memberDecorateOffset(structType, 0, 0);
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m_module.setDebugName(structType,
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str::format("struct_", isUav ? "u" : "t", registerId).c_str());
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str::format(isUav ? "u" : "t", registerId, "_t").c_str());
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m_module.setDebugMemberName(structType, 0, "m");
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if (!isUav)
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