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https://github.com/doitsujin/dxvk.git
synced 2025-01-31 05:52:11 +01:00
[wsi] Add SDL2 implementation
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parent
191d54e210
commit
e6fb3e1509
@ -3,9 +3,17 @@ wsi_win32_src = [
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'win32/wsi_window_win32.cpp',
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]
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wsi_sdl2_src = [
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'sdl2/wsi_monitor_sdl2.cpp',
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'sdl2/wsi_window_sdl2.cpp',
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]
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if dxvk_wsi == 'win32'
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wsi_src = wsi_win32_src
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wsi_deps = []
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elif dxvk_wsi == 'sdl2'
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wsi_src = wsi_sdl2_src
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wsi_deps = [ lib_sdl2 ]
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else
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error('Unknown wsi')
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endif
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147
src/wsi/sdl2/wsi_monitor_sdl2.cpp
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147
src/wsi/sdl2/wsi_monitor_sdl2.cpp
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@ -0,0 +1,147 @@
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#include "../wsi_monitor.h"
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#include "wsi/native_wsi.h"
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#include "wsi_platform_sdl2.h"
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#include "../../util/util_string.h"
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#include "../../util/log/log.h"
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#include <string>
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#include <sstream>
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namespace dxvk::wsi {
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HMONITOR getDefaultMonitor() {
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return enumMonitors(0);
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}
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HMONITOR enumMonitors(uint32_t index) {
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return isDisplayValid(int32_t(index))
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? toHmonitor(index)
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: nullptr;
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}
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bool getDisplayName(
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HMONITOR hMonitor,
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WCHAR (&Name)[32]) {
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const int32_t displayId = fromHmonitor(hMonitor);
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if (!isDisplayValid(displayId))
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return false;
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std::wstringstream nameStream;
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nameStream << LR"(\\.\DISPLAY)" << (displayId + 1);
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std::wstring name = nameStream.str();
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std::memset(Name, 0, sizeof(Name));
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name.copy(Name, name.length(), 0);
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return true;
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}
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bool getDesktopCoordinates(
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HMONITOR hMonitor,
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RECT* pRect) {
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const int32_t displayId = fromHmonitor(hMonitor);
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if (!isDisplayValid(displayId))
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return false;
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SDL_Rect rect = { };
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SDL_GetDisplayBounds(displayId, &rect);
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pRect->left = rect.x;
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pRect->top = rect.y;
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pRect->right = rect.x + rect.w;
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pRect->bottom = rect.y + rect.h;
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return true;
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}
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static inline uint32_t roundToNextPow2(uint32_t num) {
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if (num-- == 0)
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return 0;
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num |= num >> 1; num |= num >> 2;
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num |= num >> 4; num |= num >> 8;
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num |= num >> 16;
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return ++num;
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}
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static inline void convertMode(const SDL_DisplayMode& mode, WsiMode* pMode) {
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pMode->width = uint32_t(mode.w);
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pMode->height = uint32_t(mode.h);
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pMode->refreshRate = WsiRational{ uint32_t(mode.refresh_rate) * 1000, 1000 };
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// BPP should always be a power of two
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// to match Windows behaviour of including padding.
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pMode->bitsPerPixel = roundToNextPow2(SDL_BITSPERPIXEL(mode.format));
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pMode->interlaced = false;
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}
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bool getDisplayMode(
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HMONITOR hMonitor,
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uint32_t ModeNumber,
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WsiMode* pMode) {
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const int32_t displayId = fromHmonitor(hMonitor);
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if (!isDisplayValid(displayId))
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return false;
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SDL_DisplayMode mode = { };
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if (SDL_GetDisplayMode(displayId, ModeNumber, &mode) != 0)
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return false;
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convertMode(mode, pMode);
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return true;
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}
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bool getCurrentDisplayMode(
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HMONITOR hMonitor,
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WsiMode* pMode) {
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const int32_t displayId = fromHmonitor(hMonitor);
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if (!isDisplayValid(displayId))
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return false;
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SDL_DisplayMode mode = { };
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if (SDL_GetCurrentDisplayMode(displayId, &mode) != 0) {
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Logger::err(str::format("SDL_GetCurrentDisplayMode: ", SDL_GetError()));
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return false;
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}
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convertMode(mode, pMode);
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return true;
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}
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bool getDesktopDisplayMode(
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HMONITOR hMonitor,
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WsiMode* pMode) {
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const int32_t displayId = fromHmonitor(hMonitor);
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if (!isDisplayValid(displayId))
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return false;
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SDL_DisplayMode mode = { };
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if (SDL_GetDesktopDisplayMode(displayId, &mode) != 0) {
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Logger::err(str::format("SDL_GetCurrentDisplayMode: ", SDL_GetError()));
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return false;
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}
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convertMode(mode, pMode);
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return true;
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}
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}
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21
src/wsi/sdl2/wsi_platform_sdl2.h
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21
src/wsi/sdl2/wsi_platform_sdl2.h
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@ -0,0 +1,21 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "../wsi_monitor.h"
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namespace dxvk::wsi {
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/**
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* \brief Impl-dependent state
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*/
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struct DxvkWindowState {
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};
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inline bool isDisplayValid(int32_t displayId) {
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const int32_t displayCount = SDL_GetNumVideoDisplays();
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return displayId < displayCount && displayId >= 0;
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}
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}
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155
src/wsi/sdl2/wsi_window_sdl2.cpp
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155
src/wsi/sdl2/wsi_window_sdl2.cpp
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@ -0,0 +1,155 @@
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#include "../wsi_window.h"
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#include "native/wsi/native_wsi.h"
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#include "wsi_platform_sdl2.h"
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#include "../../util/util_string.h"
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#include "../../util/log/log.h"
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#include <windows.h>
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#include <SDL2/SDL_vulkan.h>
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namespace dxvk::wsi {
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void getWindowSize(
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HWND hWindow,
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uint32_t* pWidth,
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uint32_t* pHeight) {
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SDL_Window* window = fromHwnd(hWindow);
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int32_t w, h;
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SDL_GetWindowSize(window, &w, &h);
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if (pWidth)
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*pWidth = uint32_t(w);
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if (pHeight)
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*pHeight = uint32_t(h);
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}
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void resizeWindow(
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HWND hWindow,
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DxvkWindowState* pState,
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uint32_t Width,
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uint32_t Height) {
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SDL_Window* window = fromHwnd(hWindow);
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SDL_SetWindowSize(window, int32_t(Width), int32_t(Height));
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}
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bool setWindowMode(
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HMONITOR hMonitor,
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HWND hWindow,
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const WsiMode& pMode) {
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const int32_t displayId = fromHmonitor(hMonitor);
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SDL_Window* window = fromHwnd(hWindow);
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if (!isDisplayValid(displayId))
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return false;
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SDL_DisplayMode wantedMode = { };
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wantedMode.w = pMode.width;
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wantedMode.h = pMode.height;
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wantedMode.refresh_rate = pMode.refreshRate.numerator != 0
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? pMode.refreshRate.numerator / pMode.refreshRate.denominator
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: 0;
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// TODO: Implement lookup format for bitsPerPixel here.
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SDL_DisplayMode mode = { };
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if (SDL_GetClosestDisplayMode(displayId, &wantedMode, &mode) == nullptr) {
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Logger::err(str::format("SDL2 WSI: setWindowMode: SDL_GetClosestDisplayMode: ", SDL_GetError()));
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return false;
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}
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if (SDL_SetWindowDisplayMode(window, &mode) != 0) {
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Logger::err(str::format("SDL2 WSI: setWindowMode: SDL_SetWindowDisplayMode: ", SDL_GetError()));
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return false;
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}
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return true;
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}
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bool enterFullscreenMode(
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HMONITOR hMonitor,
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HWND hWindow,
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DxvkWindowState* pState,
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bool ModeSwitch) {
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const int32_t displayId = fromHmonitor(hMonitor);
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SDL_Window* window = fromHwnd(hWindow);
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if (!isDisplayValid(displayId))
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return false;
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uint32_t flags = ModeSwitch
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? SDL_WINDOW_FULLSCREEN
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: SDL_WINDOW_FULLSCREEN_DESKTOP;
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// TODO: Set this on the correct monitor.
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// Docs aren't clear on this...
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if (SDL_SetWindowFullscreen(window, flags) != 0) {
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Logger::err(str::format("SDL2 WSI: enterFullscreenMode: SDL_SetWindowFullscreen: ", SDL_GetError()));
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return false;
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}
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return true;
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}
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bool leaveFullscreenMode(
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HWND hWindow,
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DxvkWindowState* pState) {
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SDL_Window* window = fromHwnd(hWindow);
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if (SDL_SetWindowFullscreen(window, 0) != 0) {
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Logger::err(str::format("SDL2 WSI: leaveFullscreenMode: SDL_SetWindowFullscreen: ", SDL_GetError()));
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return false;
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}
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return true;
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}
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bool restoreDisplayMode() {
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// Don't need to do anything with SDL2 here.
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return true;
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}
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HMONITOR getWindowMonitor(HWND hWindow) {
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SDL_Window* window = fromHwnd(hWindow);
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const int32_t displayId = SDL_GetWindowDisplayIndex(window);
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return toHmonitor(displayId);
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}
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bool isWindow(HWND hWindow) {
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SDL_Window* window = fromHwnd(hWindow);
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return window != nullptr;
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}
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void updateFullscreenWindow(
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HMONITOR hMonitor,
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HWND hWindow,
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bool forceTopmost) {
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// Don't need to do anything with SDL2 here.
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}
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VkResult createSurface(
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HWND hWindow,
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const Rc<vk::InstanceFn>& vki,
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VkSurfaceKHR* pSurface) {
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SDL_Window* window = fromHwnd(hWindow);
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return SDL_Vulkan_CreateSurface(window, vki->instance(), pSurface)
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? VK_SUCCESS
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: VK_ERROR_OUT_OF_HOST_MEMORY;
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}
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}
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@ -1,5 +1,7 @@
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#pragma once
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#ifdef DXVK_WSI_WIN32
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#if defined(DXVK_WSI_WIN32)
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#include "win32/wsi_platform_win32.h"
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#elif defined(DXVK_WSI_SDL2)
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#include "sdl2/wsi_platform_sdl2.h"
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#endif
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